Alien Swarm: Reactive Drop

Alien Swarm: Reactive Drop

Resident Evil Challenge
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Mis à jour le : 1 avr. 2023 à 22h22

Beta v3.0:

Added Swarm Queen to the spawn rules.

Mis à jour le : 1 avr. 2023 à 8h56

Beta v2.7:

Adjusted spawn rules.

Added a notification for when stamina depletes.

Mis à jour le : 31 mars 2023 à 13h48

Beta v2.6:

Added glow indicators on staggered Swarm Drones.

Increased damage bonus against staggered Swarm Drones.

Added Freeze Sentries and Grenade Sentries to the loot table.

Halved Boomer health.

Mis à jour le : 31 mars 2023 à 0h00

Beta v2.5:

You can now also parry Boomer bombs.

Freeze Grenades can now also instakill Shamans.

Further increased Freeze Grenade blast radius.

Mis à jour le : 30 mars 2023 à 22h22

Beta v2.4:

Rifle Grenades now also create staggering knockback. They previously only stagger.

Added sound cues for breaking Chainsaws.

Mis à jour le : 30 mars 2023 à 19h42

Beta v2.3:

Changed how the AOE pushing force (the force that is created by punching a staggered Swarm Drone) works: Instead of all nearby Swarms get pushed toward the one single direction the marine punched toward, they all now instead get pushed away from where the marine is.

Mis à jour le : 30 mars 2023 à 19h27

Beta v2.2:

Added Grenade Launchers to the loot table.
Grenade Launchers can only be used by Officers.

Freeze Grenades can also instakill Buzzers now.

Increased how much Speed Bonus skill benefits.

Made several changes to how Minigun spins up/down.

One-shot protection of Swarm Drones now apply against more firearms.

Mis à jour le : 30 mars 2023 à 14h04

Beta v2.1:

Fixed Minigun not firing.

Mis à jour le : 30 mars 2023 à 10h22

Beta v2.0:

Added defibrillators to the loot table: used for resurrecting fallen teammates.

Added Medical SMG to the loot table.

Increased Freeze Grenade's blast radius. Added a capability of instakilling Harvesters and Xenomites to Freeze Grenades.

Mis à jour le : 29 mars 2023 à 19h33

Beta v1.2:

Added an one-shot protection for marines where there will always be 1 hp left upon taking any amount of damage that is greater than the current health, unless the marine is already at 1 hp.

Made some changes to the Stamina Bar and the Parry notification.

Fixed a critical bug.