Total War: WARHAMMER III

Total War: WARHAMMER III

Living World: A Dynamic, Loreful World State Overhaul [DEPRECIATED]
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Update: 16 mei 2023 om 6:06

-- Kugath starting army now also has chaos warriors of nurgle (great weapons)

Update: 13 mei 2023 om 17:03

-- Fixed Manfredd start

Update: 12 mei 2023 om 13:44

-- Increased start opponent str of Teclis

Update: 12 mei 2023 om 9:12

-- Improved Malus start
-- Improved Blood Hall start

-- Ikit Claw now starts at war with Tilea instead of Estalia
-- Pirates of Sartosa now starts at war with Southern Princes instead of Tilea
--- Sartosa starts with one-way military access over Ikit Claw

-- Grom now starts at war with Eltharion

Update: 11 mei 2023 om 7:00

-- Improvements to Hellebrone and Southern Wastes diplomacy among major players

Update: 10 mei 2023 om 7:55

-- Moved Sharktooth camp to wellspring of eternity
-- Improved diplomacy around Naggarond/Ulthuan so major players are more aware of conflict

Update: 9 mei 2023 om 7:25

- Better Thumbnail

Update: 6 mei 2023 om 17:56

-- Got rid of long distance wars for Kholek and Archaon due to terrible anti-player bias effects.
-- Gave more diplomatic contacts to Archaon to encourage invasions.

Update: 6 mei 2023 om 5:11

-- Added missing trade route between Teclis and Citadels of Dawn
-- Skeggi and New World Colonies are not longer at war, but instead trade partners, like they are in lore
-- More compatibility for Kairos and Mixu's LL's and LC's (wip)

Update: 3 mei 2023 om 18:43

-- Bugfixes