Workers & Resources: Soviet Republic ワーカー&リソース:ソビエト リパブリック

Workers & Resources: Soviet Republic ワーカー&リソース:ソビエト リパブリック

Useful Offices Mod
12件中 1-10 を表示
< 1  2 >
更新:8月12日 @ 13時22分
更新者:robs074

Changed the way of presenting information.

更新:3月7日 @ 21時51分
更新者:robs074

A new method of calculating inflation.

更新:2024年8月12日 @ 1時02分
更新者:robs074

Fixed the automatic start year detection.

更新:2024年7月1日 @ 5時56分
更新者:robs074

Updated for 1.0.
Fixed possible (but unattested) bugs where the script could raise crime and start fires if they are disabled.

更新:2024年2月5日 @ 3時52分
更新者:robs074

Updated for the new game version.
Windows are now used to present information instead of objectives.

更新:2023年8月4日 @ 5時53分

Updated for the new game version.

更新:2023年5月7日 @ 9時53分

更新:2023年5月5日 @ 12時20分

更新:2023年4月29日 @ 10時21分

Balance changes, objectives toggle, added a critical section for a more predictable timing.

更新:2023年4月1日 @ 6時44分

New features:
1. Offices now generate services, not money. Services act as a consumer good and you can trade them.
2. Your population demands services. If you don't have enough of them, you import them, otherwise you can export them. If you don't have money to import them, there are nasty consequences, such as decreasing happiness and loyalty, increasing criminality and random fires.
3. Education level of your citizens influences the amount of created services.
4. The amount of imported/exported services influences their price (included a simulation Excel file to see how it works).
5. Visualisation of internal supply and demand, the current price of services and daily balance.
6. Settings file allows you to easily configure the mod to make it harder or easier or enable/disable some features. They shouldn't cause any problems when you change them during your game but remember to restart the script.