Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

Extended Tech Tree Mod.
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更新:3 月 21 日 @ 上午 8:18

Version 1.3.23

- Added the Compacted Medium Reactor Core
- Added the Compacted Large Reactor Core

- Edited the blueprint cost of the Advanced Boosted Reactor Cores to take into account the addition of the compacted reactors.
- Tweaked max power storage of all semi-automated sensor arrays to not have the same amount of EMP resilience that the non-semi-automated sensor arrays have (reduced max stored power to pre-buff levels).
The non-semi-automated sensor arrays all retain their max power storage.
- Giga Thruster rampdown removed, in accordance to rampdown removal from the Huge Thruster.
- Edited Electrum Coil overlay icon to make it somewhat easier to distinguish from other coil resource overlay icons.

更新:3 月 7 日 @ 上午 7:52

Version 1.3.22

- Added new resource Advanced Processor
- Added a new factory to produce Advanced Processors
- Added the Semi-Automated Advanced Small Sensor Array
- Added the Semi-Automated Advanced Sensor Array
- Added the Semi-Automated Advanced Large Sensor Array

- Fixed some missing text in the Mega Mining Laser and Advanced Mega Mining Laser description.
- Some other minor tweaks here and there.

更新:2 月 21 日 @ 上午 4:37

Version 1.3.21


- Added the Armored Giga Thruster

- Edited all nuclear powered parts in this mod have more proper explosions (death effects) based on the amount of enriched nuclear material they are build from. Will cause some collateral damage to surrounding parts if destroyed but nowhere near the amount of damage a proper reactor will cause when destroyed.
- Edited all small and large sensor arrays to have high colliders just like the vanilla one has, but scaled to size correctly. (bugfix)
- Edited all hyperium and sulfur powered parts to have a more correct crew requirement number displayed in the stats when placing these parts in ship build mode.
- Edited all parts that featured converted resources that showed "None" (usually hyperium powered, sulfur powered and nuclear powered) in the crew priority list to have the None value default to zero. (minor QoL tweak)
- Fixed incorrect pricing of the Boosted Advanced Medium Reactor.
- Made a few of the Mega Mining Beam stats relative to vanilla.
- Fixed issue with the mine ammo storage not being able to target itself for resupply (thanks for reporting!).
- Improved description of the Hyperium Powered Fighter Cockpits to include a mention of these having tiny backward and sideways thrust to aid in agility when using only forward thrusters.
- More minor tweaks here and there.

更新:2 月 14 日 @ 上午 4:01

Version 1.3.20

- Added the Mega Mining Laser and the Advanced Mega Mining Laser.
- Changed command point usage of the Advanced Mining Laser and the Nuclear Powered Advanced Mining Laser from 3 to 6 to accompany the changes brought with the addition of the Mega Mining Lasers (which use 5 and 10 command points for the standard and advanced versions) (balance change)
- Improved some of the sprites of the heavy steel factory.
- Improved icon sprites of newly added reactors when in blueprint mode (no longer uses the same blueprint sprites as the Boosted Standard Reactors).
- Fixed a transparancy issue of the 5x5 reinforced storage floor sprite when 33% damaged

更新:2 月 10 日 @ 上午 3:52

Version 1.3.19

- Added new resource Electrum Coil
- Added factory to produce Electrum Coils from Platinum, Silver and Gold.
- Added Boosted Advanced Small Reactors (small, medium and large), which require Electrum Coils to be build.
- Done some internal fixing of the asteroids I was meaning to release in one of the addons before this patch.

更新:1 月 31 日 @ 上午 4:44

Version 1.3.18

- Fixed rounding error with the power generation of all reactors which got introduced with one of the recent Cosmoteer patches (had no effect on gameplay).
- Minor tweaks to asteroid spawning.

更新:1 月 29 日 @ 上午 11:15

Version 1.3.17

- Added new mineable resource Platinum
- Added new asteroids to ETTM that contain this new mineable resource. These will spawn from tier 8 and higher tier star systems.

- Added more visual improvements to the modded factories and further improvements to the strings when mousing over the factories (no effect on gameplay). This is a WIP and there is more to fix in the future, but this is a step into the right direction :)

- Also fixed the tiles of the 5x4 storage and the 5x4 reinforced storage to now have the correct orientation (no effect on gameplay)

更新:1 月 27 日 @ 上午 4:37

Version 1.3.16a

- Hotfixed version of 1.3.16 for fixing the issue of some of the new factories not producing resources anymore if placed after a savegame had already been loaded.

更新:1 月 24 日 @ 下午 1:30

Reverted to previous version 1.3.15

There is an issue with the factories I modifed.
Need to revert as a fix may take a while and the factories are kinda needed.

更新:1 月 24 日 @ 上午 5:32

Version 1.3.16

- Numerous fixes implemented to improve the visual characteristics of the factories (new and improved sprites, improved code, improved stats section, amongst other improvements to the factories GUI). WIP not yet completed.
- miscelanious other tweaks here and there to pave the way a bit for some future ETTM updates.