Sid Meier's Civilization V

Sid Meier's Civilization V

Honor Rework
Showing 21-30 of 36 entries
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Update: 11 Apr, 2023 @ 4:43pm

- science from kills is now equal to ranged combat strength if it is greater

Update: 11 Apr, 2023 @ 3:48pm

Update: 11 Apr, 2023 @ 3:11pm

Update: 11 Apr, 2023 @ 2:57pm

Update: 11 Apr, 2023 @ 2:08pm

- Removed experimental happiness from city combat strength. instead, +2 happiness from Walls from Military Caste.

Update: 9 Apr, 2023 @ 4:54pm

Change a LOT:

Military Caste - now provides +2 culture from garrisons and also from forts citadels and chataus only if there is a unit stationed there. +1 Happiness per 10X combat strength across all cities where X is the number of Eras that you have been in.

Professional Army - no longer provides culture or happiness from any defense buildings

Military Tradition - gain science from unit kills. Units no longer gain 50% extra xp from combat.

Discipline - barracks, armories, military academies construct 100% faster and +2 food from barracks (moved from military caste)

Finisher - no longer provides free great general or increased spawn rate. +2 culture from Citadels and +1 production from all defensive tile improvements

Update: 4 Apr, 2023 @ 7:05pm

- Professional Army: +1 Happiness from Walls

Update: 2 Apr, 2023 @ 6:20pm

Update: 2 Apr, 2023 @ 3:39pm

- Fixed a bug where you would not earn culture for killing non-barbarian units

Update: 18 Mar, 2023 @ 6:16am

The mod is now fully working as intended.