Hearts of Iron IV

Hearts of Iron IV

Boogie
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Update: 24 Apr, 2023 @ 11:30am

Patch 8 Mk2
-Added upgrade for Soviet T34 and KV-1 to upgrade engine from respective 1941 tech
-Added another slot to KV-1 Chassis

Update: 24 Apr, 2023 @ 10:31am

Patch 8

-Added air designer, it contains changes to base research costs of most techs relating to it.
-Heavy arty buffs as follow:
HA1: Soft attack 28 to 32 Breakthrough 2 to 4
HA2: Soft attack 30 to 34 Breakthrough 5 to 8
HA3: Soft attack 34 to 38 Breakthrough 6 to 10
HA4: Soft attack 40 to 44 Breakthrough 7 to 12
-Change logistics (again i know...) so you can only have 1 at a time so:
Logistics company - cheapest but least supply reduction
Horse-drawn - Requires horses but better than logistics
motorised - requires motorised and fuel
mechanised - requires 5 mechanised and motorised is the best for logistics but requires mechanised researched, it also adds more hp (from 1 to 5)
-Fixed the province Zhengzhou, When China did the floods, this tile would retain the flooded modifier even after it was supposed to be removed (aka it would forever have this modifier)
-Hydropneumatics suspensions now gives 5% speed increase
-Removed option to leave USA out of strike west
-Removed decision to annex Vichy if you capture Paris as Free France

Update: 16 Apr, 2023 @ 3:38pm

Patch 7

-Removed Wheel suspension
-Made Mechanised suspension only available for SPAA
-Added a new suspension which is a watered down version of the wheel suspensions (Halve the stats) which can be used for everything
-Reduced Dozer blades defence from 10 to 7
-Increased hard attack of medium TD1 cannon from 46 to 52 and medium TD2 from 58 to 64
-Increased Research bonus from electrical computer techs as such:
4% to 5%
5% to 7.5%
8% to 10%
8% to 12%
-Logistical horse and motorised is now improved by researching the logistics tech however it does now require more equipment and has been reduced from -50% to -40%
-Field Hospital techs have had experience loss reduction increased by roughly 5% each level
-Reduced air loses from training
-Reduced accident base chance
-Tank design companies will be applied more broadly to tank types (note not all but most)
-Cavalry leader advisers no longer grant bonus to mechanised (they still boost motorised and cavalry)
-Artillery designer now effects pack artillery and motorised rocket artillery
-Fixed Raj focus so that they can't just skip Red Eagle Division (Roisa your reign of terror is over)
-Set removing modules from existing designs should not cost xp
-Few minor bug fixes with host tool
-Added Royal Commando divisions for UK Unlocked when doing special forces focuses
-Added Marine Corps and US Airborne divisions for US when doing specific focuses

Update: 14 Apr, 2023 @ 6:05am

Updated to match new update of Vanilla Hoi4

Update: 11 Apr, 2023 @ 12:47pm

Patch 6

-Removed Italian Naval designer that gave 20% speed and - 25% naval range
-Removed engine 3 from Italian starting ships and tech
-Reduced the bonus admirals gives from defence from -2.5% visibility per level to -1%
-Increased the naval hit chances given by fire control (roughly 2.5% - 5% increase depending on tech level)
-Decreased Anti Air from ship modules across the board (includes multiple dual purpose batteries), Anti Air 1 and 2 are much lower but Anti air 3 and 4 scale higher.
-Introduced new logistics which is a merge of horse-drawn and motorised (bad attempt at making tiny logo included)
-Changes to Manchu AI
-Home guard units that UK spawns are now 30w but will only spawn 26
-UK cannot gain cb on USA through naval treaties
-Reduced peace time training to -50%
-Increased Xp loss reduction that field hospitals gives from -10% to -20%

Update: 7 Apr, 2023 @ 5:23am

-Fixed Artillery tree not allowing Medium cannon 2 ect.

Update: 6 Apr, 2023 @ 9:44am

Patch 5 (continued for TFB update)

- Changed the IC cost of everything from 20% more expensive to only 10%

-Kept military factory construction cost the same (not increased unlike in TFB)

-Other than that everything else in the latest TFB patch is the same

Update: 4 Apr, 2023 @ 12:26pm

-Added a missing peace training idea to UK

Update: 3 Apr, 2023 @ 10:47am

Patch 5:

-Upgrade to Host tool

-Multiple division training changes such as: Max level from 2 to 4, A peace time training idea to all nations, Reduced minimum requirements for training new divisions.

-Juggle tech added

-Changes to artillery tech to have cannons unlocked in the middle path, however there is an increase cost to that tech and date changes to compensate less research. It does make the tech tree wacky....;)

-Added decisions for UK and Italy on developing supply in Africa depending on who is pushing

Update: 27 Mar, 2023 @ 11:41am

Patch 4:

-Czech tanks are now able to be converted (this applied only to light tanks not being upgradable)
-Infantry equipment reduced by a further 1 defence per tech (see patch 3 for reference)
-Field marshal trait for entrenchment further reduced from 25% to 20%
-Infantry radios now give 5% defence instead of 10% per level but also give 5% hard and soft attack instead of 2.5%
-Fix Host tool
-Japan will now auto declare war on China
-Naval training now does not damage ships
-Removed fuel consumption when training units (this likely won't fix any problems relating to xp or even units not training, and from current testing divisions will only really train if they have some fuel capacity bear in mind they won't consume fuel. For example having a maintenance company in a division that would normally not consume fuel will gain gain xp ect)
-Moved 750 oil of 900 oil from Romania into 3 states in Libya, Romania keeps the resource rights to these states.
-Phillipines is now annexable by USA after France has Capitulated
-Malaysia and DEI will no longer make units