Garry's Mod

Garry's Mod

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Update: 1 Feb @ 5:13pm

Make areapatcher collision check have height
Try erroring when npc death fails

Polish crouching logic a ton
Added support for "large" bots

Bots will now step aside when doing simple navigation
Fix paths not being marked as invalid, was leading to lots of bot just standing there

Add term_CanHolsterWeapons check

Update: 27 Jan @ 3:30pm

fix rare stuck

Update: 26 Jan @ 8:11pm

areapatcher improvements
dont put areas under displacements!

Update: 26 Jan @ 11:39am

Lots of tweaks
fix common bot stuck in stalking task

Jitter navmesh gen IF;
we're doing small gridsize
and repeatedly generating in the same spot

improve followpatcher
improve canstandup logic
dont spam area generation on bots unless it moved
standardize some stuff in speaking

Update: 14 Jan @ 8:16pm

Fix npcs not attacking bots by default
+minor optimisation when setting up relationships

Update: 14 Jan @ 1:32pm

Spokenlines optimisation

Update: 14 Jan @ 1:15pm

Huge _Index call reductions, massive optimisations

Update: 12 Jan @ 4:45pm

Stupid optimisation
MakeFeud was being called way way too much

Update: 11 Jan @ 2:06am

Tweaks
Fix a pretty bad stuck when beating stuff up
Fix inf loop trying to hide then camp the enemy

Update: 8 Jan @ 10:15pm

dont block patcher in glee!