Garry's Mod
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Actualización: 1 FEB a las 17:13

Make areapatcher collision check have height
Try erroring when npc death fails

Polish crouching logic a ton
Added support for "large" bots

Bots will now step aside when doing simple navigation
Fix paths not being marked as invalid, was leading to lots of bot just standing there

Add term_CanHolsterWeapons check

Actualización: 27 ENE a las 15:30

fix rare stuck

Actualización: 26 ENE a las 20:11

areapatcher improvements
dont put areas under displacements!

Actualización: 26 ENE a las 11:39

Lots of tweaks
fix common bot stuck in stalking task

Jitter navmesh gen IF;
we're doing small gridsize
and repeatedly generating in the same spot

improve followpatcher
improve canstandup logic
dont spam area generation on bots unless it moved
standardize some stuff in speaking

Actualización: 14 ENE a las 20:16

Fix npcs not attacking bots by default
+minor optimisation when setting up relationships

Actualización: 14 ENE a las 13:32

Spokenlines optimisation

Actualización: 14 ENE a las 13:15

Huge _Index call reductions, massive optimisations

Actualización: 12 ENE a las 16:45

Stupid optimisation
MakeFeud was being called way way too much

Actualización: 11 ENE a las 2:06

Tweaks
Fix a pretty bad stuck when beating stuff up
Fix inf loop trying to hide then camp the enemy

Actualización: 8 ENE a las 22:15

dont block patcher in glee!