Barotrauma

Barotrauma

The IRN Crew jobs
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Update: 18 Dec, 2023 @ 10:44pm

Added:
- Two extra traits for the admiral based on the new assistant traits
Changed:
- The Abyssal Artillery Reload affliction is now obsolete and instead the Abyssal Artillery is now the Type 3 Railgun item craftable in a regular fabricator and has its own ammo, it will also kill any non-abyssal who uses it

Update: 14 Nov, 2023 @ 8:10pm

Fixed the Abyssal affliction infinitely duplicating with a workaround
Also fixed the Tactical Backpack not being able to auto-equip when picking it up with a free slot

Update: 10 Nov, 2023 @ 10:57am

Added a second crafting recipe because there's apparently two different psychosis artifacts in the game's files

Update: 9 Nov, 2023 @ 7:02am

Tweaked and added some talents on the IRN Engineer to make it closer to an hybrid of electrician and mechanician than the state of mechanician with electrician tools
Tweaked some talents on the IRN Rifleman in prevision of future addition to the Imperial Doctrine tree
Changed the Personal transmitter to Personal Transceiver with the functionality of both handheld sonar and sonar beacon at the cost of reduced sonar range
Changed the abyssal splicer to work in a way closer to intended design
Added two new items in relation to the abyssal splicer
Made the medical bunny ears and medical maid headdress standalone to make work regardless of what anime mod is used
Also added two extra clothes for lore purpose and to go with the medical bunny ears

Update: 27 Oct, 2023 @ 3:41am

Updated the tactical backpack to allow the new ammunition tags

Update: 24 Oct, 2023 @ 4:31pm

Updated starting loadouts when using Shurai Weapon Pack
Also made some talents work with Shurai Weapon Pack and unlock some alternative recipes for Shurai Weapon Pack weapons

Update: 23 Oct, 2023 @ 1:46am

Changed the skills that only provde 1 crafting recipe to either have another effect or provide an extra recipe
Added new talents for IRN Engineer and IRN Rifleman
Fixed some skills having the wrong effects

Update: 19 Oct, 2023 @ 11:13am

Fixed the crafted genetic materials being invisible if anywhere else than in the hotbar
Switched default clothing to EA-HI

Update: 14 Jul, 2023 @ 10:03am

Update: 9 Jul, 2023 @ 4:11pm

Added three artificial genetic materials
Added medical maid headband for Waifu in the Deep/EA-HI users
Changed the medical bunny ears to be unbuyable like the medical maid headband to avoid causing issues on deconstruction when running EuropaWaifu or Waifu in the Deep/EA-HI
Changed Trust Me I'm an Engineer and I am Mad Scientist! for this change
Fixed the heavy duty suit not being backwards convertible