Barotrauma

Barotrauma

The IRN Crew jobs
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Update: 28 Aug @ 11:32pm

Fixed:
IRN Rifleman:
- Fukushuusen now should display the damage gained from being critical
Changed:
IRN Mate:
- Mechanical damage should now be blue to be more distinct from internal damage at first glance

Update: 27 Aug @ 9:21pm

Fixed:
Forgot to actually put Fukushuusen in the IRN Rifleman tree, it should now appear properly

Update: 23 Aug @ 9:07am

Changed:
IRN Mate:
- Minimum Rage and Cleanup Agent are no longer exclusive as they individually are lacking
Fixed:
IRN Mate:
-Repair Talents should now display the correct max repair modifier (50%)

Update: 21 Aug @ 5:47pm

- Added:
IRN Mate: A new job that specializes in high modularity and versatility but with less maximum potential in any one thing
- Changed:
IRN Rifleman:
- Unwavering Faith has been reworked :
No longer grants permanent immortality, instead give 30 seconds of immortality, crowd control immunity, and remain conscious
Now convert all deadly poisoning on self into organ damage
Fixed:
- Railgun Primacy and Cruiser Submarine Expert no longer display false stats

Update: 2 Jun @ 9:25am

Minor Update
Tactical Backpack's weapon slot was updated to forbid new and future Crew Weapons from Shurai Weapon Pack

Update: 8 Mar @ 12:13am

Fixed:
- Leftover code from Scarlet Meal should no longer throw an error

Update: 6 Mar @ 12:06pm

Changed:
- All jobs now have fixed stats for their primary stats in PvP
- Abyssal Armor now requires the materials from a deconstructed Endworm Shell instead of the shell itself to make it accessible through conventional means but also keeping endworm hunting as the main way to supply materials
Fixed :
- Scarlet Meal healing an inordinate amount of damage to everyone instead of the skill owners, this was fixed by making a dedicated Bloodbag item that will heal the intended amount of damage to skill owners and work as a normal blood pack on others
- Both helmet icons sometimes being invisible, mostly seen when stored in any kind of container

Update: 22 Oct, 2024 @ 8:02pm

Updated for Unto the Breach

Changed:
- IRN Medical Officer:
Hypocrete Oath now provides poison damage instead of acid damage, value is the same as Macrodosing
Genetic materials follow the same updates as vanilla
No longer capped per crew

- IRN Rifleman:
No longer capped per crew

Update: 4 Oct, 2024 @ 5:59am

- Added:
IRN Medical Officer:
- Handheld FlaK as a talent in the Field Improvisation subtree
- Experimental Explosive Device as a talent in the Field Improvisation subtree
- High Expectation as a first row talent
IRN Rifleman:
- Fireteam as a talent in the IRA Liaison subtree
- Europadiver as a third row talent
IRN Admiral:
- Party Hours as a first row talent and Clown PhDs
- Changed:
IRN Medical Officer:
- Dipsia and Lust for Blood have been swapped in position
- Dipsia vitality drain was reduced to make it more viable for melee combat
- Toku Daihatsu now provides swimming speed instead of movement speed but the speed bonus now also applies when carrying crates
- Abyssal Hunter now also triggers if a crew member delivers the killing blow
General:
- The IRN Multi-Tool now has a flashlight that can be toggled for convenience, the welding effect has also be changed to make the visual match the actual range, it should now also be able to properly break destructible terrain

Update: 3 Oct, 2024 @ 2:35am

Fixed:
A few errors that slipped under the radar