Barotrauma

Barotrauma

The IRN Crew jobs
Viser 21-30 af 77 forekomster
< 1  2  3  4  5 ... 8 >
Opdatering: 29. sep. 2024 kl. 3:04

Fixed:
- Engine Boost should now display the updated value, I really should get some sleep right now

Opdatering: 29. sep. 2024 kl. 2:31

Fixed:
-One talent was mistakenly removed while changing the tree, it has now been fixed
Changed:
-Engine Boost now provides only Swimming Speed instead of global movement speed and the modifier was increased to 25% to further cement the waterborn focus of the job

Opdatering: 29. sep. 2024 kl. 0:26

Changed:
- Replaced Kiss of Death with Scarlet Meal as I couldn't get rid of an unintended behaviour with the former.

Opdatering: 28. sep. 2024 kl. 19:51

Added:
- Abyssal Armor, a lategame armor for abyssals that provides high protection and swimming speed, but makes the wearer slower on land and when using a scooter
- Three new talents for the IRN Medical Officers middle tree, those talents are focused on raw combat prowess rather than utility
Changed:
- Railgun ammo box is now treated as an ammobox and its recycle recipe now also takes ammoboxes
Fixed:
- Abyssal Modernization now fills itself to 100% like other abyssal buffs for the sanity of people with ocd like me
-HP-N Bullet no longer heals broken bone as it is not vanilla

Opdatering: 15. sep. 2024 kl. 10:54

Fixed:
-IRN Rifleman should no longer give errors from a missing affliction and should also no longer cure husk infection

Changed:
-Abyssals limb vitality multiplier from damage tweaked, torso increased from 0.75 to 0.80, arms and legs reduced from 0.25 to 0.20, making explosions and piercing attacks less effective but keeping around the same overall survivability

Opdatering: 13. sep. 2024 kl. 22:39

Fixed:
-Maid Headdress not displaying health hud and thermal vision

Opdatering: 11. sep. 2024 kl. 7:26

Fixed:
-IRN Multitool and Exodermal Supercapacitor now have and display the correct stat requirement

Changed:
-Loadouts update, now the Admiral can smoke, the medic can heal, and the rifleman can fight for longer from the get go, this is aimed at making Riflemen and medics less submarine dependant when playing mission mode and make early campaign feel slightly better

-Singular Strike's cooldown affliction now stays visible until it fully wears off to make it easier to time in the heat of battle
-Other afflictions that have requirements or are applied for a limited time now also stay visible for clarity
-Permanent buffs given by friendly talents are now hidden to reduce clutter
-Specialized Repair Team now heals a broader spectrum of afflictions
-Abyssal Symbiote now fights normal infections too, not just husks

Opdatering: 6. sep. 2024 kl. 17:48

Added:
-Two books that provide recipes after reading, can be found in shops at minimum difficulty 44%
-Hypocrete Oath now also provides recipes for rough sulphurite, 40mm acid grenade, and acid grenade

Changed:
-IRA Night Assault Helmet is now locked behind a recipe

Fixed:
-HP-N Bullet now properly heal the hit target

Opdatering: 2. sep. 2024 kl. 3:24

Added:
The Omnicodex along with its recipe and the talent it provides

Changed:
Unrestricted Submarine Warfare and Home Renovation's tinkering now provide more distinct effects to make them stand out more from each other
A few buffs from talents are now hidden from affliction list to reduce clutter, mostly buffs that don't affect combat for now

Personal Transceiver now can also be used as a mineral scanner

Fixed:
Various things not behaving as intended, I totally forgot what exactly after going to sleep so this will have to do

Opdatering: 31. aug. 2024 kl. 14:11

Fixed:
all huds not displaying as they accidentally had 0 range