Left 4 Dead 2

Left 4 Dead 2

magic weipon魔法武器
Showing 11-20 of 31 entries
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Update: 11 Jun, 2023 @ 12:14pm

仪式的前提默认为60实血+20以上虚血
重做消音微冲,现在它能减速敌人。完成仪式后自身跳跃力提升,在当前地图内减速效果翻10倍
AK新增完成仪式后攻击变为范围伤害
The premise for the ceremony is assumed to be 60 actual health+20 temporary health or above

Remake the Silencing SMG, now it can slow down enemies. After completing the ceremony, your jumping ability increases and the deceleration effect increases by 10 times within the current map

AK adds an attack that changes to range damage after completing the ritual

Update: 7 Jun, 2023 @ 6:50am

加强鸟狙

Update: 4 Jun, 2023 @ 10:52am

突然觉得近战武器可以远程攻击不合理,修改为贪欲九头蛇对砍到的目标附近造成一半伤害并吸血
电锯锯队友回血太变态了,删除这个设定,现在只对特感有吸血效果,冲锋效果保留
提升AK的伤害,提高马格南伤害,略微削弱三连发和uzi,削弱M16让它不再能够扶起队友
重做鸟狙为装甲杀手,现在它打生命值越高的敌人伤害越高,攻击牛时会在当前章节增加1点生命上限,攻击妹子时互相眩晕的同时增加2点生命上限,攻击坦克时会无视血量一换一倒地获得999倒地生命并且增加20点生命上限
Suddenly, I felt that it was unreasonable for melee weapons to be able to attack remotely. It was changed to greedy Hydra, which caused half of the damage to nearby targets and sucked blood

The chainsaw's attack on teammate's health regeneration is too abnormal. Remove this setting and now only has a vampire effect on special infected individuals, while the charge effect remains

Increase AK's damage, increase Magnum's damage, slightly weaken Desert and Uzi, and weaken M16 so that it can no longer rescue fallen survivors

Redo Scout to become an armored assassin. Now it attacks enemies with higher health points, causing higher damage. When attacking Charger, it increases the maximum health by 1 point in the current chapter. When attacking Witch, it also increases the maximum health by 2 points while stun each other. When attacking a tank, it sacrifices its own health points and kills it, ignoring its health points. At the same time, it collapses to gain 999 health points and increases the maximum health by 20 points in the current chapter

Update: 6 Apr, 2023 @ 8:49am

fix the bug for damage to the witch by the ak47
修复ak对witch的伤害异常

Update: 4 Apr, 2023 @ 7:51am

略微减少两把连狙的基础伤害,调整猎枪幸运7的触发逻辑:现在它必须攻击敌人才会进行判定,不再是攻击地板也能进行判定

Update: 2 Apr, 2023 @ 9:57am

优化木喷的秒杀WITCH范围恐惧效果,范围内的小僵尸会自杀(击杀不算给自己,范围内其他WITCH眩晕之后注意力范围内无生还者时不会被惊扰)
优化sg552的斩杀效果,现在斩杀牛跟坦克时会把它们的尸体打飞,并且新增斩杀witch时会恐惧小范围内所有目标,斩杀坦克时会恐惧较大范围内所有目标并让他们自燃
Optimize the fear effect of Pump Shotgun's second kill WITCH range, so small zombies within the range will commit suicide (the number of kills is not counted to themselves, and other WITCH within the range will not be disturbed if there are no survivors in the attention range after being stunned.)

Optimize the killing effect of the SG552. When killing cows and tanks, they will now blow their corpses away. Additionally, when killing WITCH, they will fear all targets in a small range. When killing tanks, they will fear all targets in a large range and cause them to ignite spontaneously

Update: 2 Apr, 2023 @ 8:35am

调整幸运7跟sg552的特效触发顺序,现在可以正确触发神罚效果和秒杀效果(而不是像以前那样触发了别的效果就会覆盖掉全屏效果)
铁喷再次削弱,现在爆破对特感的伤害为45点(意味着一次爆破连胖子都炸不死),但是直击伤害有所提升,并为铁喷提供了直击未惊扰的WITCH必定打晕的效果
木喷新增一个效果:在一个推的范围内射击未被惊扰的WITCH(或生命值大于90%)时直接秒杀并震慑周围所有目标
小手枪锁头范围削弱,伤害削弱,但是倒地时锁头范围和伤害提升
Adjust the special effects trigger order of Lucky 7 and sg552 to correctly trigger the divine penalty effect and second kill effect (instead of overwriting the full screen effect by triggering other effects as before)

The Shotgun Chrome has been weakened again, and now the damage caused by blasting to Special Infected is 45 points, but the direct attack damage has been increased, providing it with the effect that WITCH will definitely stun if it is not disturbed during the first attack

Pump Shotgun adds an additional effect: When shooting an undisturbed WITCH within a pushed range (HP>90%), it directly kills her and terrifies all nearby targets

The range of Pistol lock head is reduced and damage is reduced, but the range of lock head and damage are increased when fall dfownd

Update: 1 Apr, 2023 @ 6:33am

修复BUG

Update: 1 Apr, 2023 @ 5:19am

削弱消音微冲,削弱AK打妹子的伤害,削弱铁喷爆破弹对特感的伤害,加强其他三把喷子对坦克的伤害

Update: 26 Mar, 2023 @ 1:47am

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