Rivals of Aether

Rivals of Aether

Emmett Graves
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Update: 15 jan 2024 om 10:46

v3.4

-Hopefully fixed the grenade and sticky mine acting weird for whatever reason. I'll keep an eye on this.

Update: 14 jan 2024 om 22:59

v3.3

-Added green glow visual effect to grenades and sticky mines.
-Grenade and sticky mine sprites will now rotate while moving.
-Only 1 sticky mine can now exist at a time.
-Optimized code for the turret's projectile, so it should no longer interfere with how the grenades and sticky mines work.
-Tweaked how the turret detects where it should land, so it should now spawn properly much more often.
-Reduced the spamminess of the sounds that the grenades and sticky mines make when they get stuck on a platform.

Update: 2 dec 2023 om 11:44

v3.2

-Tweaked the hologram's collision a bit, to help the other articles spawn properly.

Update: 2 dec 2023 om 11:33

v3.1

-Changed some code around for how the bunkers and turret should spawn. The turret will no longer block player movement at its landing location before it lands.

-Emmett can now fire his MAW Launcher or Union Shotgun by using his dash attack. Using his dash attack with neither weapon equipped will still make him headbutt.

-The grenades and sticky mines will now interact more properly with platforms. Though they'll still have their trajectory interrupted if they touch the bottom of a platform.

Update: 11 nov 2023 om 20:49

v2.9

-The vertical line hologram sprite is now animated.
-Emmett's character select voice line no longer plays every single time he shows up on the character select screen (He will now play the voice line only upon being selected).
-The grenade now bounces a little bit higher.

Update: 10 okt 2023 om 17:47

v2.8 (Again)

-The bunkers and turret should now spawn more reliably when attempting to summon them on a moving platform.

-Summoning any object now puts all summon moves (NSpecial, FSpecial, and DSpecial) on a very short cooldown.

-Grenades and sticky mines will now always deal knockback angles of 40 against grounded enemies and 45 against aerial enemies.

Update: 9 okt 2023 om 18:14

Reverted to v2.7

The v2.8 update broke how the objects are spawned when spawning one object after another too soon.

Update: 9 okt 2023 om 16:05

v2.8

-The bunkers and the turret should now spawn more reliably when attempting to summon them on a moving platform.

Update: 7 okt 2023 om 15:21

v2.7 (No game-related changes)

-New Workshop thumbnail.

Update: 6 okt 2023 om 19:53

v2.6

-Added grenades and sticky mines for MAW Launcher and Union Shotgun respectively. Use Jab or NAir to throw them. Using grenades or sticky mines will subtract from the equipped weapon's ammo count, just like in PSASBR.

-Firing the MAW Launcher or Union Shotgun is now done by using FTilt or FAir. (Used to be done by using Jab or NAir)

-Added custom explosion visual effects.