Counter-Strike 2

Counter-Strike 2

GLASS FLOORS
Mostrando 1-6 de 6 aportaciones
Actualización: 6 MAR 2023 a las 2:19 p. m.

– improvements
– mg_glass_floors.nav

Actualización: 6 MAR 2023 a las 1:09 p. m.

– sv_hegrenade_radius_multiplier now randomly from 0 to 1.0
– molotov_throw_detonate_time now randomly from 0.1 to 1
– mg_glass_floors.bsp

Actualización: 6 MAR 2023 a las 12:50 p. m.

– DispatchAsyncEvent backlog issues

Actualización: 6 MAR 2023 a las 12:16 p. m.

– DispatchAsyncEvent backlog issues

Actualización: 6 MAR 2023 a las 11:39 a. m.

– func_breakable walls changed health from 100 to 60 & 150, break time up to 0.5 sec (0.3 before)
– all new low gravity round
– sv_hegrenade_radius_multiplier now randomly from 0 to 1.0
– molotov_throw_detonate_time now randomly from 0 to 40
– max players per team 4
– healthshot_healthboost_speed_multiplier changed to 1.6 (1.8 before)
– flasbang now 6.25% (12.5% before)
– bug with "no grenades" fixed
– round type notifications

Actualización: 27 FEB 2023 a las 10:06 a. m.

– all new self destruct blocks
– ability to knock down players via a bump mine