Military Conflict: Vietnam

Military Conflict: Vietnam

[Contest 2023] HaiVan Pass [Conquest]
Mostrando 1-10 de 15 aportaciones
< 1  2 >
Actualización: 10 MAY 2023 a las 10:33

- Added nav mesh! :D

Actualización: 25 ABR 2023 a las 10:15

I didnt add the minimap, but unpacked everything else from the map, except for the loading screen.
should be fixed now.

Actualización: 25 ABR 2023 a las 9:53

Possibly added a minimap & loading screen background with a thumbnail.

Actualización: 25 ABR 2023 a las 9:43

small bug fix:
- removed some wrongly packed files from the maps BSP.

Actualización: 25 ABR 2023 a las 8:59

Map is officially done!
- fixed some of the spawncamping exploits
- fixed texture on the metal roofs
- made the fog a tiny bit darker

Actualización: 24 ABR 2023 a las 6:34

- tweaked lighting.
- added more cover to point B.
- fixed a bug with physprops.
- added a few artpass tweaks.
- made a sign model for skybox, it looks cool.

Actualización: 21 ABR 2023 a las 12:54

- fully finished artpass
- added more detailing
- fixed clipping for the ability to generate nav-mesh
- added minimap
- added custom metal beam texture
- increased hope to win the contest

Actualización: 17 ABR 2023 a las 9:55

Beta 4 changes!

- added more detailing
- added boxes at VC fence (B-A transition)
- artpass changes (wip)

Actualización: 13 ABR 2023 a las 12:21

- added damage to wiring
- adjusted & fixed the fog
- updated the US spawn
- added details
- fixed something idk

Actualización: 12 ABR 2023 a las 14:12

Beta 2 is here!

- reworked the middle area completely
- closed off / changed some of the routes
- fixed lighting (i think)
- add details on buildings- made the ground more dirty
- fixed warehouse clipping on the edges (REMOVED)
- changed the weather & fixed the sky bug- added clipping to the cannon point A
- lowered the bushes so they wont fly
- reworked point B
- adjusted gameplay by making pathways more intuitive
- added more buildings for cover
- added more pathways
- removed unneeded DM pathways