Crusader Kings II

Crusader Kings II

Faerun - Forgotten Realms Total Conversion
Showing 31-40 of 41 entries
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Update: 4 Jun, 2023 @ 1:49pm

Bugfixes for the previous version
New nicknames

Update: 3 Jun, 2023 @ 1:13pm

Bugfixes for 0.7.0

Update: 3 Jun, 2023 @ 6:27am

Version 0.7.0

It's time for another middle-number release! The main religion overhaul is now complete, which was our milestone for this release. There will be a subsequent overhaul of patron deity and branch traits before v1.0 appears, as well as some more enhancements, but our main religious structure and key functionality is now in place. Most of this was in previous experimental releases, but here's the very latest:

Religion updates:
- Better capital provinces for many religious titles
- Public notifications of contests for the Grand Caliphate
- Decision to form the Grand Caliphate if it doesn't already exist
- Cleanup of triggers and descriptions for religion features
- Patron trait overhaul begins:
- Akadi: Retinue of air elementals
- Amaunator: Recruit Judge decision
- Azuth: Hold Magical Symposium decision
- Bane: Undeath After Death decision
- Beshaba: Beshaba's Boon decision

Species code overhaul:
- Odds for species of mixed-race characters readjusted, and the whole reproduction code simplified and clarified
- Lots of new triggers for different species groups
- Better tool-tips for many species
- Deep Imaskari now have proper child portraits
- Better handling of offspring with only one known parent

Fixes:
- Challenge for the Grand Caliph now works as intended
- Diwali is no longer available
- Behaviour of the Shou Lung offmap title cleaned up
- Followers of the Draconic Pantheon can now choose patrons correctly
- Player-characters cannot become apprentices
- Borderer republican clothing is now appropriately post-Shoon

Update: 22 May, 2023 @ 5:41am

Just a regular experimental update this week. Latest changes:

Religion overhaul continues:
- Decision to challenge the Grand Caliph's authority
- Better tooltips for many religions

History updates:
- The Iron Throne now has its canon leaders and other characters

Art updates:
- More event pictures

World updates:
- Cultural localisations based on recent lore updates

Fixes:
- Wychlaran and Magic Dynastic succession types now correctly get electors
- Historical characters with age-gated traits should now all get them appropriately
- Hopefully you should no longer be flagged as your own lover or metamour; also other adjustments to polyamorous behaviour
- Ultra-wide minotaur narrowed
- Obsolete religion elements removed
- Assorted loc fixes and improvements
- Other small fixes

Update: 12 May, 2023 @ 2:39pm

Elective successions now work as intended

Update: 12 May, 2023 @ 1:20pm

Another experimental release today. Please note that this will probably break saves.

RPG element improvements:
- Command modifiers for class traits rebalanced
- XP rewards for battles reduced

Religion improvements:
- Polyamory event chain extended and revised

History improvements:
- New holders in Chionthar and Mount Illefarn in the 15th century
- Lots of history tweaks in Skelkor
- Lots of new landless characters

Graphics improvements:
- New heraldic frames for Scale Cult, Draconic and Tiamatan realms
- New half-gnoll portraits
- Improved Wemic portraits
- Sufficiently high-ranked feudal High Coasters will now wear crowns

Law improvements:
- New ordning succession law
- Final cleanup of elective rules

Other improvements:
- More new character names
- Polyamorous mothers will not automatically legitimate bastards

Fixes:
- Lotus Empire heraldic frames now work correctly
- Vanilla issue about employing priests fixed
- Missing localisation for a Gur courtier event added
- Missing candidates in elective systems should be back
- Fix of obsolete conditions causing trouble in elven reproduction and ritual masks
- Hunting on the Katakoro Plateau should now be more distinctive
- Health traits are now better categorised
- Queen Alustriel will now be attracted to her girlfriend
- Obsolete secret religion traits removed - this will probably break saves

Update: 1 May, 2023 @ 6:12am

We're back to experimental releases with Experimental Release 82 - and there's a fair bit going on here:

Graphics changes:
- New dragonborn portraits by Piripi the Eyeless
- New scaly child portraits by Nendur
- New flags by Uni
- New CoA frames for Draconic, Natural and Seldarine by Nendur
- Complete religion icon overhaul by Uni
- Some new government icons by Uni
- New Lotus Empire portrait frames by Uni
- New temple holding pictures by Sylvar

History changes:
- Sage's Bay has new holders
- Lots of new courtiers, especially in Zakhara

Religion changes:
- Haruspicy and Astrology are merged to form a single Ritual Divination tradition
- Devotees of Orcus and Yeenoghu now raise undead instead of summoning demons
- Religion overhaul, Unenlightened group:
- Thasmudyanic gains defensive attrition, county conquest, and animate dead
- Nogari loses close-kin marriage, and gains hard to convert, defensive unit modifiers, consorts, animistic, and a new unique reformation doctrine
- Jaziri gains consorts and vassal sacrifice
- Religion overhaul, Qisma group second pass:
- All Qisma faiths get the landed kin prestige bonus
- Kahin gets animistic
- Religion overhaul, Kara-Turan group:
- Padhran gets pacifist, piety gain for peace, retire to monastery, stability feature
- The Path of Enlightenment gets cosmopolitan intermarriage, lower chance of proselytising, syncretism, stability feature
- Chung Tao gets heir designation, stability feature, and a choice of light and dark paths
- Nine Travellers gets sainthood, stability feature
- Animist gets defensive unit modifiers, defensive attrition, animistic, and dislike for tribal organisation
- Religion overhaul, Atheist group:
- Entropy gains offensive unit modifiers, ignores defensive attrition, and consorts
- Blue Flame gains greater proselytising chance, piety loss for attacking co-religionists, and viking-style invasion
- Faithless gains a self-improvement decision, heir designation, and jizya tax
- Qukoku gains pacifist, piety gain for peace, defensive attrition, consorts, river movement, and animistic
- Ancestral Cult gains defensive unit modifiers, hard to convert, heir designation, and sainthood (styled as ancestor veneration)

- Polyamorous characters now have an event to introduce their lovers to each other, and are less likely to worry about affairs

Functional changes:
- Expanded name lists
- Overhaul of custom elective succession types
- Overhaul of offspring handling for dragons
- Experience for battle bards
- Recruiting a physician now has more flavourful results
- Heresy events should be triggered a lot less

Numerous fixes, including:
- Almost every event that causes pregnancy now checks fertility
- Fancy hats will not make custom portraits disappear
- Characters will not have automatically generated offspring if they are secretly dead
- The Shou emperor may like his own people
- Crossing the River Ith now makes sense
- Minotaurs will be slightly better dressed
- Asabi will have their proper tongues
- Special crowns will appear correctly (except for on custom portraits)
- Reformation screen doesn't cause crashes
- Sainthood works again
- All instances of taking a new lover use a new scripted effect
- Longevity icon fixed

Enjoy, and please report any problems!

Update: 11 Apr, 2023 @ 2:03pm

VERSION 0.6.0

After many months of waiting, a new middle-number release is here!

Why?

Because every province on the map has a playable holder or liege. This was one of the milestones we had set for ourselves, whose achievement would result in a middle-number release. And progress towards the next such milestone is already well under way!

In addition to all the many experimental release updates since 0.5.0 dropped, this release includes the following:

- Characters from the film 'Dungeons and Dragons: Honor Among Thieves' appear in appropriate times and places
- New final start date, 1 Eleasis 1498, with an accompanying minor bookmark entitled 'Honor Among Thieves'
- There are no major spoilers for the plot of the film, but some of the things revealed in flashbacks, and one significant character secret, are coded for and can be found in code and gameplay
- This means our timeline of start dates is now over 140 years long!
- Laerakond is fully playable in all start dates!
- Every province in the Crowded Sea has holders in all start dates!
- Religion rework, drow group: Lolth loses defensive attrition, gains new 'Test of Lolth' challenge and kinslaying exemption; Kiaransalee gains prestige loss for peacetime and a decision to animate the dead; Vhaeraun gains prestige loss for peacetime, prepared invasions, and raider traits
- Religion rework, dwarf group: Laduguer gains prestige loss for peacetime; Golden gains pacifist, piety gain for peacetime, half defensive unit modifiers, defensive attrition, and heir designation; Urdlen gains vassal sacrifice
- Religion rework, giant group: Giant Pantheon gains prestige loss for peacetime; Ulutiuan loses county conquest
- Religion rework, aberration group: Beholder gains prestige loss for peacetime, offensive unit modifiers, claim duels, opposition to tribal organisation, and kinslaying exemption; Illithid gains defensive attrition and kinslaying exemption; Faceless gains hard to convert, defensive unit modifiers, religious sacrifice, and kinslaying exemption
- Integrated secret identity mechanics, replacing the separate secret dragon, werewolf, and vampire decisions
- Cormyr de jure duchy rework to reflect canon traditional regions
- Thayan history tweaks, including some new playable zulkirs
- Duel interactions modified to reflect diverse moral perspectives
- Expanded range of dragon portraits
- Ruby dragon culture
- Many voting system optimizations, with more on the way
- Hospital building conditions relaxed
- New flag to suppress family generation
- Titular duchy of Ironslag added
- Many fixes, including the Daemonfey story event, warrior lodge interactions with dummy wars, the culture of Longsaddle, some baby-faced immortals, and the Arch-Geomancer's government
- Many tweaks to customisable localisation

Important, please note! This update breaks saves, we advise to start a new game or expect some very odd changes in your save.

Update: 11 Mar, 2023 @ 2:16pm

A smaller update this week, but still some treats:

- Lots more of Laerakond is playable from the beginning, including a new dragon with a new province, Oroth (so this update may mess with saves)
- More history, including more playable OPM islands in the Crowded Sea
- More nicknames, and more conditions for gaining them
- Hlal, as Avachel, is now available as a Seldarine patron
- Wizard school traits now include their functions in their tooltips
- More cultural localisation for dragon gods
- Fixes for the new dragon bookmarks from last time
- Electoral optimisations continue

Update: 4 Mar, 2023 @ 3:33pm

It's time for Experimental Release 78. Like the new footage of Themberchaud in the Honor Among Thieves teasers, it's a chonky dragon update!

Here's the details:

Dragon special!
- Lots of new dragons, some playable, some secret
- Draconic faith now has patrons again (and some of them will be joining other faiths soon, too) - this adds traits, so this will break saves
- Dragon hoard wonder
- Two new dragon-focused bookmarks
- Mercury dragon culture
- Tiamatans can call dragons
- Improvements to Bahamutan ritual
- Cult of the Dragon history revamp

Religion overhaul continues:
- Dark Estelar faiths overhauled
- Unique doctrine for Reformed Jaziri religion
- Mulhorandi and Untheric faiths count as dogmatic
- Jizya tax localisation corrected

Also:
- Laerakond early history: Skelkor now playable in all dates
- New dynasty names for Abeiran cultures
- Brotherhood of the Griffon mercenaries
- Rulers of Belhancol
- Fall of Emmech moved to reflect the latest tweets from Ed
- Nindrol renamed
- Barony fixes in Sembia
- Outsider offspring bug fixed
- Psion XP fixed
- Joyful religion special decisions fixed
- Bloodline forging fixed

Enjoy!