Company of Heroes 3

Company of Heroes 3

CheatCommands Mod
目前顯示第 31-40 項,共 54 項
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更新:2024 年 2 月 21 日 @ 上午 2:03

2024.2.6
Changes
  • Fixed Afrikakorps spawnable units "StuG III G Assault Gun" and "Panzer IV Sd.Kfz. 161/1" being incorrectly categorized as special units

更新:2024 年 2 月 19 日 @ 上午 10:23

2024.2.5
Changes
  • Fixed an issue where a map with empty/closed slots would cause an error at match startup
  • Spawnables -> Battlegroups items are now colored by the selected target player similar to other items that affect the selected player
  • Fixed an issue where re-unlocking a battlegroup ability via the in-game battlegroup UI would not work after removing the battlegroup ability
  • Fixed "ON/OFF" toggle switch label rendering in various other languages

Known issues
  • Special Operations Battlegroup ability "M29 Weasel Recon Vehicle" is incorrectly labelled as "M29 Weasel With M1 Pack Howitzer" in the "Spawnables -> Battlegroups" menu. This is due to an actual localization bug in the game.

更新:2024 年 2 月 17 日 @ 上午 10:39

2024.2.4
Changes
  • Added support for unlocking individual battlegroup abilities
  • Added support for unlocking entire battlegroups across factions

Known issues
  • Instant Ability Recharge may negatively affect in-game performance when enabled

更新:2024 年 2 月 16 日 @ 上午 7:34

2024.2.3
Changes
  • Fixed an issue where selected squads entering a building caused an error
  • Fixed clipboard not properly copying held/transported squads, e.g. engineers inside of an M3 halftrack
  • Fixed an issue where deleting a building or a halftrack holding squads did not delete the held squads

更新:2024 年 2 月 15 日 @ 上午 2:55

2024.2.2
Changes
  • Fixed replay playback compatibility

更新:2024 年 2 月 4 日 @ 上午 3:08

2024.2.1
Changes
  • Selected units constantly receiving damage from e.g. another units no longer causes severe FPS lag (further performance improvements being investigated)
  • Having multiple units selected no longer causes severe FPS lag (further performance improvements being investigated)

更新:2024 年 1 月 29 日 @ 上午 9:07

2024.1.2
Changes
  • Fixed selected unit being killed/destroyed causing an error

Known issues
  • Having a unit selected while it's constantly taking damage from e.g. another unit causes a lot of lag. This will be fixed in a future update.

更新:2024 年 1 月 28 日 @ 上午 3:53

2024.1.1
Changes
  • Fixed save game support and optimized save game file size. Loading save games from previous versions of this mod is not recommended.
  • Improved UI update triggers. When the health of the selected unit(s) changes, the UI updates. This allows using the "Selection" menu as a display of precise health values.
  • Optimized "Individual squad members" mode by reducing redundant UI updates

更新:2023 年 12 月 16 日 @ 上午 4:34

2023.12.5
Changes
  • Performance optimizations
  • Fixed AI enablement changes not updating the UI
  • UI Improvements

更新:2023 年 12 月 13 日 @ 上午 11:37

2023.12.4
Changes
  • Spawnables menu lazy loads each faction on first "visit"
  • Greatly improved UI performance when switching between spawnable menu faction tabs
  • Fixed "Apply" button of setting health percentage of multiple units not appearing
  • Fixed "Individual Squad Members" mode being out of sync
  • Fixed "Individual Squad Members" in-game UI not updating