XCOM 2
[WOTC] XCOM Durability Overhaul
Viser 1-10 af 11 forekomster
< 1  2 >
Opdatering: 21. juli 2023 kl. 7:25

- Added partial support for BlackDog's standalone Long War of the Chosen enemy pack. Some enemies do not have damage ranges in the mod's config, and thus could not be adjusted.
- Buffed early Chosen again. Notable changes include Assassin and Hunter's base damage increasing to 3-5 and 4-5, respectively. Otherwise, M2 Hunter and Warlock are slightly more likely to roll the higher end of their damage range.
- Nerfed Elite Troopers back down to 5-8 again.
- Made the Julian change actually work because I forgot to put - and + in the config last time.

Opdatering: 4. maj 2023 kl. 12:59

A few more rebalances. Buffed midgame alien damage, buffed some lategame units a little more, Sectopods now shred like crazy, and vests are officially dead. Long live vests.

Opdatering: 26. mar. 2023 kl. 5:42

Added support for Armoured Vipers and ADVENT Psi Ops.

Opdatering: 5. mar. 2023 kl. 5:59

- Should have fixed a bug that removes the HP granted by medium plated armours.
- Fixed the brainfart that didn't reduce HP granted by Infiltrator's Disguises.
- Removed Even More Robots repair tweak, as I felt like it wasn't in the scope of this mod. If you want to keep playing with that tweak, use my EMR Rebalance mod.

Opdatering: 19. feb. 2023 kl. 5:46

Added support for the Custodian Pack.

Opdatering: 18. feb. 2023 kl. 8:11

Slightly changed the way the mod overrides WIO armour stats. This change shouldn't affect anything major, just makes the mod as a whole less messy.

Opdatering: 18. feb. 2023 kl. 8:06

Opdatering: 18. feb. 2023 kl. 8:00

Opdatering: 18. feb. 2023 kl. 7:56

Opdatering: 18. feb. 2023 kl. 7:48