Space Engineers

Space Engineers

Consolidation Armament II - Definitive Weapon Pack
Se afișează 11-20 din 30 intrări
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Actualizare: 27 febr. 2024 @ 12:11

Fixed issue where Custom Turret Controller couldn't use static weapons

Actualizare: 17 febr. 2024 @ 7:09

Animation adjusted for S3 launchers

Actualizare: 17 febr. 2024 @ 6:03

LM303 rate of fire decreased
LM303 reload time is increased
LM301 reload time is decreased
Production cost increased for S3 Morrigan missile
Added new "gray" material (instead of "OPC Navy")
All static weapons now should have taget lead
Voxel damage is disabled for missiles
Jericho launchers now have a new naming system: HL3 and HS1 (Horizontal Large 3 Missiles and Horizontal Small 1 Missile)

Actualizare: 10 febr. 2024 @ 11:36

Plasma weapons balance pass
S0 missile balance pass

Actualizare: 25 dec. 2023 @ 2:57

Fixed issue with LM012C not being WC weapon
Localization update for UA

Actualizare: 12 dec. 2023 @ 14:25

Nerfed damage for S3 missiles
Added Ukranian localization

Actualizare: 17 nov. 2023 @ 12:50

Fixed airtightness for some missile launchers

Actualizare: 16 nov. 2023 @ 14:09

TEC401 and FEC401 ammo now have increased damage against shields
Fixed TEC401 and FEC401 ammo max distance

Actualizare: 15 nov. 2023 @ 10:40

Fixed various mount point problems

Actualizare: 13 nov. 2023 @ 5:46

Fixed construction costs order for all weapons