DayZ
Forward Operator Gear
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Update: 9 Aug @ 1:45pm
by AJ45

CHANGELOG - FOG v1.11.1
Hotfix Date 08092025
Fixes:
- Fixed a null pointer scrpit spam (client) on playerpreview.c in 5 Mission
- Fixed missing scripted entities for new clothing and some items
- Fixed desctription for FOG_Helmet_AJs_FAST_SF

Update: 8 Aug @ 10:22pm
by AJ45

CHANGELOG - FOG v1.11
Patch Date 08082025
Additions:
- FlightSuit (shirt slot - cannot be worn with pants)
- Crye G2 Pants (has a holster)
- Tactucal FannyPack
- Mechanix Gloves
- AMP and Comtac4 Headsets
- Dripclava Mask
- ANVIS9 NVG ( only used on HGU56 Helmet)
- Altima Maritime Mid cut boots
- Saloman XA Forces Mid hight boot
- Special AJ edition FAST SF Helmet
- FTHS USSOCOM Helmet
- Aviators HGU56 Helmet (with Accessories)
- Crye SPC Vest
- ALSE Aviators Life Support Equiptment Vest (Unarmored)
- Paraclete Placard magazine pouch
- Black and Two Tone HMTL

Changes:
- Phonecase Model was made better
- ALL nvg items now how retexturable mounts
- THOR Vest was nerfed to meet the standards of the other heavies
- AVS Vest and Placard model was reworked
- Color and texture corrections for some older shirts


Fixes:
- I fixed bolt cutters awhile ago but i forgot what i fixed (:
- Gerber Strong arm knife should be retexturable now
- Corrected several desctriptions


Please join my discord for any issues, questions or concerns.
https://discord.io/ajs_modding
ajfortyfive

Update: 28 Feb @ 9:08am
by AJ45

CHANGELOG - FOG v1.10
Patch Date 022825
Additions:
- Arctic Jacket (changable hood)
- Arctic Pants
- Half Mask
- Climbing Boots
- Winter Gloves
- MTEK Flux Helmet
- CommoBag
- New Textures for Flannel


Changes:
- FOG_Hoodie and FOG_Hoodie_Rolled are now one item. The classnames still exist for the rolled versions to protect databases. However the hoodie sleeves can now be rolled the same as the g3 shirt. Reccomend removeing hoodie_rolled classnames as they are now redundant.

FOG_Hoodie_Jacket_Rolled_Black > replace with "FOG_Hoodie_Jacket_Black"
FOG_Hoodie_Jacket_Rolled_Nike_G > replace with "FOG_Hoodie_Jacket_Nike_G"
FOG_Hoodie_Jacket_Rolled_Patagonia > replace with "FOG_Hoodie_Jacket_Patagonia"
FOG_Hoodie_Jacket_Rolled_FOG > replace with "FOG_Hoodie_Jacket_FOG"
FOG_Hoodie_Jacket_Rolled_CDAJ > replace with "FOG_Hoodie_Jacket_CDAJ"
FOG_Hoodie_Jacket_Rolled_MC > replace with "FOG_Hoodie_Jacket_MC"
FOG_Hoodie_Jacket_Rolled_ERDL > replace with "FOG_Hoodie_Jacket_ERDL"
FOG_Hoodie_Jacket_Rolled_PERDL > replace with "FOG_Hoodie_Jacket_PERDL"
FOG_Hoodie_Jacket_Rolled_Thrasher > replace with "FOG_Hoodie_Jacket_Thrasher"
FOG_Hoodie_Jacket_Rolled_Supreme > replace with "FOG_Hoodie_Jacket_Supreme"
FOG_Hoodie_Jacket_Rolled_MLG > replace with "FOG_Hoodie_Jacket_MLG"

obviously dont use the same classname twice... you'll figure it out or else Darwinism will get you idk


- Helmets and Bags were split out into their own pbos.
- WatchCap and Fleece cap now have slots for headsets


Fixes:
- WatchCaps anbd Fleececaps were adjusted to fix some clipping
- ISOF jacket male and female model were reworked with better weights
- Flannel shirt was completly reworked
- Tomahawk texture changes
- Lod adds and changes to some models
- Invview rotation fixes to some models

Please join my discord for any issues, questions or concerns.
https://discord.io/ajs_modding
ajfortyfive

Update: 4 Nov, 2024 @ 8:13pm
by AJ45

I forgor scripts
<3

Update: 4 Nov, 2024 @ 8:03pm
by AJ45

CHANGELOG - FOG v1.9
Patch Date 11042024

Additions:
-Several White Retextures of existing items (Too many classnames to mention, See NEW_CLASSNAMES.txt)
-Watch Cap Beanie
-Fleece Cap Beanie
-New Big Patches

Changes:
-Mystery Ranch BlackJack textures completely reworked
-Tactical Winter Coat textures completely reworked
-Patagonia L9 Shirt textures completely reworked
-Several Items have had their Insulation and Hydrophilicity (big word for ability to absorb water) stats nerfed or buffed depending on the material its intended to be made out of, and from my own bias balancing preferences. (See Changelog 1.9 in Extras folder for details)

Update: 16 Aug, 2024 @ 3:37pm
by AJ45

CHANGELOG - FOG v1.8
Patch Date 08162024

Additions:
-NVG
-UAPNVG Chimera "FOG_UAPNVG_Base" in Black, RG, and Tan
-Slot icons
-Vanilla Ghillie retextures made by Mr.Worldwide.
-Handlebar Beard (cosmetic, wont look great unless your character model already has a beard)

Changes:
-All clothing and gear now have proper scritped inheritance. This wasnt an issue for normal use of the mod, however now it is possible for servers to mod specific clothing bases and include FOG items.
-Most items can now use the wring out action.
-FOG_GPNVG_Elite emissive can now be properly retextured
-Adjusted ce_radius memory point of most models. This is an attempt to reduce the ammount of spam seen from cle trying to spawn items but not having enough space. Some servers may benefit from this change, or it might do nothing at all.
-Resized mustache to 2x2

Fixes:
-Fixed an issue with the ghillie suit disappearing after a certain distance.
-Fixed default GlobalArmor properties for AVS and TacTec.
-Fixed FOG_Tshirt_Red and FOG_Tshirt_Tan499 displaying each others textures.
-FOG Glasses should now block god rays, wont have any PPE effects.

Please join my discord for any issues, questions or concerns.
https://discord.io/ajs_modding
ajfortyfive

Update: 19 Apr, 2024 @ 2:39pm
by AJ45

CHANGELOG - FOG v1.7.2
HotFix 04192024

Fixes:
-Unweighted proxies on AVS JPC CPC.
-Cyre AF unweighted selection.
-Avon53 female viewpilot.
-Ronin hat Female viewpilot
-Sniper Hood unapplied textures female model
-LV119 Placard inview upside down

-added <usage name="Military"/> to FOG_Airframe_Cover_Black in types.xml

Please join my discord for any issues, questions or concerns.
https://discord.io/ajs_modding
ajfortyfive

Update: 19 Apr, 2024 @ 12:02pm
by AJ45

CHANGELOG - FOG v1.7.1
HotFix 04192024

Fixes:
-Fixed Osprey unweighted vertices on female model
-Fixed broken vanilla improvisedexplosive slot due to modding child of explosivebase

Please join my discord for any issues, questions or concerns.
https://discord.io/ajs_modding
ajfortyfive

Update: 19 Apr, 2024 @ 7:49am
by AJ45

CHANGELOG - FOG v1.7
Patch Date 04192024
Additions:
-Pants
-Field Pants "FOG_FieldPants_ColorBase"
-Shirts
-Field Pants "FOG_ButtonUp_ColorBase"
-L9 Patagonia "FOG_L9Patagonia_ColorBase"
-Velocity Systems Rugby "FOG_RugbyShirt_ColorBase"
-Bags
-Mystery Ranch SATL "FOG_Bag_SATL_ColorBase"
-Belts
-Ferro Concpets BISON "FOG_BISON_Belt_ColorBase"
-Hands
-Ferro Concepts Delta X Gloves "FOG_FerroGloves_ColorBase"
-Headgear
-Patrol Cap "FOG_SoftCap_ColorBase"
-Masks
-AVON M53 "FOG_AVONM53_Gasmask_Base"
-OPSCORE SOTR "FOG_OpsCore_SOTR_Base"
-Arcteryx Balaclava "FOG_Arcteryx_Balaclava_ColorBase"
-Helmet Accesories
-Helmet Mounted Task Light "FOG_HMTL_Light_Base"
-Manta Strobe Light "FOG_Manta_Strobe_Base"
-MOHOC Camera "FOG_MOHOC_Base"
-Misc Addons
-ESS Glasses "FOG_Glasses_ESS_ColorBase"
-PitViper Glasses "FOG_Glasses_PitViper_ColorBase"
-PVS-31A NVG "FOG_PVS31A_Base"
-Tarsier Focus Lense "FOG_Tarsier"
-Ghillie Suit "FOG_GhillieSuit_ColorBase"
-Viper/Sniper Hood "FOG_SniperHood_Base"
-Shoes
-DEFCON Vans "FOG_DEFCONVans_Shoes_ColorBase"
-Vests
-Cyre Cage Plate Carrier "FOG_Vest_CPC_Base"
-LBT6094 Plate Carrier "FOG_Vest_LBT6094_Base"
-Vest Accesories
-Fanny Pack "FOG_Pouch_FannyPack_Base"
-Spiritus Dangler "FOG_Pouch_Belly_Spiritus_Base"
-DOPE Mag pouch "FOG_Pouch_Mag_Dope_Base"
-DoubleWide Placard "FOG_Pouch_Mag_DW_Base"
-Weapons
-DownRange Tomahawk "FOG_DR_Tomahawk_Base"
-Gerber Strongarm "FOG_Strongarm_Knife_Base"
-Tools
-Bolt Cutters "FOG_BoltCutters_Base
-Textures
-As part of the major texture overhaul several varients of items have been changed and new textures have been Added.
-Additional Notes
-Scripting and animations added to actually rotate helmet headsets to a "stowed" position
-Scripting added to change the orientation of the PVS31A NVG.

Changes:
-Slots on vests have been changed to allow the wearer full customizability to their kit. 4 slots on the vests sides to allow modularity
-RTGF Belt has been changed to include more slots.
-Model and texture fixes on several items.
-Corrects RG and CB textures on a majority of items.
-GPNVG New model and textures
"FOG_GPNVG_Tarzier" and "FOG_GPNVG_Tarzier_Black" will no longer be utilized but have been aliased to protect databases.
-FOG_Tactical_Hoodie_ColorBase
-Model has had the UV consolidated to look better. As a result any previous reskins of this item will need to be corrected.
-Directory changes within the mod to better organize attachments of helmets and vests.

Fixes:
-Fixed a majority of weighting issues on pants, specifically the crotch where pelvis and leftlegup bones interact.
-Fixed Ronin GunFighter Belt Gasmask slot, the m50 should now be the only thing that can attach to the belt, for the sake of simplicity.
-Gen4 IOTV pouch weights have been corrected, holster and canteen should no longer float.

Please join my discord for any issues, questions or concerns.
https://discord.io/ajs_modding
ajfortyfive

Update: 1 Dec, 2023 @ 3:43pm
by AJ45

CHANGELOG - FOG v1.6
Patch 12012023
Added:
-G3 Combat shirt and pants
-Adds and entirely new texture and material set
-Adds several new camos and varients (G2 and Patagonia)
-New Big Patch Textures

Changed:
-Completely reworkes G3 Set for the 3rd time. This has a better fit for the characters as well as giving players the option to change their sleeve state by pressing and holding "O" by default. Can be changed in controls menu.
-UV for the G3 Pants has changed. you will need to correct any retextures made for the pants.
-Reworks the Big Patch UV. It is now higher res and simplified. you will need to correct any retextures made for the Big Patch.
-G3 Hoodie combo was made best in slot insulation
-FOG_Combat_HikingBoots_Base and FOG_Zypher_Boots_Base insulation has been boosted.

Fixed:
-No major fixes.