Garry's Mod

Garry's Mod

[Fallout Resurgence] Salem
Viser 1-10 af 10 forekomster
Opdatering: 11. mar. 2023 kl. 17:03

Nodegraph attempt #4052, Kill me please.
I sacrificed a goat and my first born amongst other dark rituals to the Hammer editor to get this update out, if the nodegraph is still scuffed... damn.

Opdatering: 24. feb. 2023 kl. 13:58

Readded the actual contents of the map, feel free to point and laugh at me I deserve it.

Opdatering: 22. feb. 2023 kl. 10:16

Fixed a few texture issues.

Opdatering: 20. feb. 2023 kl. 21:54

Added a few Easter Eggs.
Added additional pathing out of trench area.
Updated Nav-Mesh. Fix a few lighting errors.
Adjusted some displacements to avoid gaps.
Fixed that damned radio.
Removed my sanity via Node-Graph work.

Opdatering: 15. feb. 2023 kl. 16:36

A few geometry fixes.
Added soundscape.
Added radios with a array of sounds.
Lighting changes.
Node Graph updates (Hope this actually works this time, spent hours on this)

Opdatering: 11. feb. 2023 kl. 15:11

Fixed nodegraph
(This is the first iteration of a nodegraph into the map so let me know how things go)

Opdatering: 10. feb. 2023 kl. 21:01

Added Credits and fixed, yet more leaks I probably caused.

Opdatering: 10. feb. 2023 kl. 20:05

Fixed some leaks because I'm duuuuuumb

Opdatering: 10. feb. 2023 kl. 19:20


- Renamed map .bsp file to detatch from Resurgence gamemode.
- Added credits to open building areas.
- Added entry and exit teleporters to shack.
- Increased map height.
- Removed player clip on roofs.
- Added Roofs to buildings lacking them.
- Removed clips prevented flight across map.
- Changed proper material properties to reflect their proper materials.

Opdatering: 7. feb. 2023 kl. 13:34

Initial addon creation.