Slay the Spire

Slay the Spire

The Abyssal
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Uppdatering: 8 nov, 2023 @ 8:47

Patch v1.13.3

Bug Fixes:
Bug: fixed Ink Potion to double effect with Sacred Bark
Bug: fixed Island Potion to double effect with Sacred Bark
Bug: fixed typos in Storm Surge and Thief's Accomplice

Uppdatering: 9 sep, 2023 @ 7:07

Patch v1.13.2

Bug Fixes:
Bug: fixed missing translations for steam button

Uppdatering: 7 sep, 2023 @ 10:41

Patch v1.13.1

Bug Fixes:
Bug: fixed Steam like button not showing up with multiple modded characters

Uppdatering: 6 sep, 2023 @ 15:33

Minor Release v1.13.0

UI/QoL Enhancements:
UI: added like button on character selection page that takes you to the Steam Workshop page

Uppdatering: 3 sep, 2023 @ 9:20

Patch v1.12.3

Bug Fixes:
Bug: fixed Pirate Bay to allow randomly generating in combat to be consistent with base game (e.g., Nightmare, Dual Wield)

Uppdatering: 31 aug, 2023 @ 8:36

Patch v1.12.2

Bug Fixes:
Bug: fixed typo in Simplified Chinese translation for Volatile Ink

Uppdatering: 28 aug, 2023 @ 15:38

Patch v1.12.1

Bug Fixes:
Bug: Fixed Ransom giving incorrect energy when burying cards that may change cost after being buried (all cases now based on cost shown when selected)
Bug: Fixed Jettison giving incorrect strength when burying cards that may change cost after being buried (all cases now based on cost shown when selected)
Bug: Fixed Makeshift spear not removing from deck until drawn when upgraded with Apotheosis

Uppdatering: 24 aug, 2023 @ 7:37

Minor Release v1.12.0

Balance Changes:
Nerf: GrapeShot is now rare
Nerf: WoodenCompass is now a rare relic
Buff: MoneyBag starts with 50 gold
Buff: TooMuchRum gives 4(5) block
Buff: VolatileInk applies 5 Ink to all enemies when played

Uppdatering: 21 aug, 2023 @ 12:07

Patch v1.11.5

Bug Fixes:
Bug: Davy Jones' Locker can no longer remove Ascender's Bane
Bug: Fixed Greedy Chest pulsing when player has more than 100 gold
Bug: Marked Death Knell as a healing card

Uppdatering: 1 aug, 2023 @ 14:23

Patch v1.11.4

Bug Fixes:
Bug: Fixed all Saboteur stacks getting removed when block is applied
Bug: Fixed Saboteur not properly removing block when enemy already has block from a previous turn