Garry's Mod

Garry's Mod

[E2] Extended Functionality Core
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Update: 17 Sep, 2023 @ 12:20pm

* Removed all ragdoll related functions to put in a seperate core addon.
New core github: https://github.com/Mikey-Mikey/RagSpawnCore
This will be a workshop addon soon.

Update: 21 Mar, 2023 @ 10:40am

* changed the names of handPickup, handDropped, and handThrown to be propPickup, propDropped, and propThrown.

Update: 6 Mar, 2023 @ 1:43pm

* Added new event: mouseInput(Ply:entity, DeltaX:number, DeltaY:number, Scroll:number)

Update: 13 Feb, 2023 @ 9:24pm

* Added ragSpawn() functio
* Added ragCanSpawn() function
* Fixed a bunch of stuff

Update: 2 Feb, 2023 @ 2:41pm

* Added entityBreak() event

Update: 2 Feb, 2023 @ 2:24pm

* Added physGunPickup() event
* Added physGunDropped() event
* Added physGunFreeze() event
* Added physGunUnfreeze() event
* Added isPlayerHoldingPhys() function

Update: 2 Feb, 2023 @ 1:55pm

* Added entityCreated() event

Update: 31 Jan, 2023 @ 1:57pm

* Added bulletFired() event.
* Added entityDamaged() event.
* Added isPlayerHoldingGrav() function.
* Added isPlayerHoldingHands() function.
* Renamed hand events, replaced "physics" in physicsThrown, physicsPickup, and physicsDropped to actually be "hand".

Update: 30 Jan, 2023 @ 2:19pm

* Fixed events not firing.

Update: 29 Jan, 2023 @ 6:47pm

Fixed some shit code