Fraymakers

Fraymakers

SSB2 SpongeBob
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Update: 22 Mar, 2023 @ 8:59pm

V8.2.1 - The "I actually hate multihits in Fraymakers" Quick Patch.

This is intended to be SpongeBob's FINAL patch for a while.
I feel he's in a good spot now where he's very capable of doing good.

(~) Dash Attack ONCE AGAIN has improved multihits.
(~) Up Air's Multihit has been improved.

(~) Down Tilt Fist now acts as a proper sweetspot like Forward Air, and Forward Smash.
(~) Fixed the sounds on Forward Throw not playing.

Update: 21 Mar, 2023 @ 6:04pm

V8.2.0 - MuscleBob BuffPants. He's got Anchor Arms, and this time, they're not fake!

(+) Up Strong hit 1 is slightly bigger.
(+) Up Strong hit 1 has slightly improved linking into hit 2.
(-) Up Strong hit 2 comes out 4 frames later.

(+) Jab 1 does 1 more percent. ( 2 > 3 )
(+) Jab 2 does 2 more percent. ( 3 > 5 )

(+) Dash Attack Multihit has been improved.... Again. :/

(+) Down Tilt Fist does 2 more percent. ( 7 > 9 )

(+) Forward Air Fist does 2 more percent. ( 7 > 9 )

(+) Up Tilt does 2 more percent. ( 5 > 7 )

(+) Nair does 2 more percent. ( 5 > 7 )

(+) Forward Throw does 2 more percent. ( 8 > 10 )

(-) Up Throw does 1 less percent. ( 8 > 7 )

(-) Down Strong takes longer to come out. ( F.11 > F.19)

(~) Forward Air Fist, and Forward Smash Tipper have a new sweetspot sound.
(~) SpongeBob has two more alts added.
(~) SpongeBob's Render has been cleaned up a slight bit.

Update: 21 Mar, 2023 @ 5:52pm

Ignore this

Update: 19 Mar, 2023 @ 11:54pm

V8.1.0

(+) Forward Smash comes out 4 frames faster.
(+) Forward Smash has more BKB and KBG. ( BKB.50 KBG.65 > BKB.60 KBG.70 )
(+) Forward Smash has a farther reaching tipper hitbox added to the tip of the net. ( BKB.60 KBG.75 )

(+) Forward Throw has slightly more KBG. ( KBG.65 > KBG.72 )

(+) Back Air has slightly more BKB and KBG. ( BKB.80 KBG.70 > BKB.85 KBG.80 )

(+) Down Air has more BKB and KBG. ( BKB.35 KBG.30 > BKB.45 KBG.50 )

(-) Down Smash comes out 4 frames later.

(+) Weight buff (72 > 76)

Update: 19 Mar, 2023 @ 3:42pm

V8.0.0 - Buff_Spunchbop. gif/SSB2 Anniversary Patch

(+) Dash Attack has hitboxes more into SpongeBob.
(+) Dash Attack Multihit has been improved.
(-) Dash Attack damage decrease. ( 2, 4 > 1, 3 )
(-) Dash Attack comes out 4 frames slower.
(-) Dash Attack ends 4 frames later.
(-) IASA has been removed.

(+) Forward Strong sends at a steeper angle. ( A.40 > A.38 )
(-) Forward Strong has less BKB. ( BKB.58 > BKB.50 )
(-) Forward Strong has less KBG. ( KBG.78 > KBG.65 )

(+) Forward Tilt comes out 1 frame quicker, and ends 5 frames quicker.
(+) Forward Tilt has bigger hitboxes.

(+) Back Air comes out 2 frames faster.
(+) Back Air has 2 frames less endlag.

(~) Aerial Side Special allows for slight side to side movement
"Not sure what this will actually accomplish, but why not."

(+) Down Tilt has slightly more disjoint.

(+) Jab 2 has 4 frames less endlag.

(+) Forward Air Sour has slightly more BKB. ( BKB.55 > BKB.60 )

(+) Grab is 2 frames quicker.

(+) Down Strong has higher KBG. ( KBG.60 > KBG.75 )

(+) Up Tilt has 5 frames less endlag.

(+) Weight Buff. (65 > 72)

(+) Jab, Nair, and Back Air have slightly wider hitboxes that go into SpongeBob.

Update: 18 Mar, 2023 @ 5:34pm

Ignore this

Update: 18 Mar, 2023 @ 5:18pm

Ignore this

Update: 17 Mar, 2023 @ 7:30pm

V7.1.0

(~) SpongeBob now has added hitstop frames on his stronger attacks to better sell the impact.

(~) Up Strong has sounds play during the attack as to not make it not sound empty.

Update: 6 Mar, 2023 @ 8:57pm

V7.0.0 The SpunchBop buffs are plentiful.

(+) Down Special comes out quicker ( F.41 > F.31 )
(+) Down Special is bigger.
(+) Down Special is stronger. ( BKB.65 KBG.30 > BKB.75 KBG.50 )
(-) Down Special now has a cooldown so you can't spam it into itself due to the attack being faster.

(+) Down Strong is faster ( F.19 > F.10 ) [done]
(+) Down Strong hitbox is slightly wider.
(+) You can now drift yourself in the air with Down Strong.

(+) Dash Attack has slightly modified hitboxes to connect better
(+) Dash Attack no longer reverse hits.

(+) Bubble goes .9 percent faster.
(-) Increased the hurtbox on Bubble to help with dealing with it

(+) Ledge Attack properly has invincibility now.

(+) Made his crouching states quicker.

(+) Forward Strong's hitbox reaches further into SpongeBob, hopefully having him miss the attack less.

(+) Up Strong has an added thinner, but higher hixbox that covers the top of the rainbow.

Update: 22 Feb, 2023 @ 8:38pm

6.0.2

(~) Fixed the issue of ghost frames on Aerial Down Special.