Rivals of Aether

Rivals of Aether

Villager (Animal Crossing)
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Mis à jour le : 13 mars 2024 à 18h38

v1.45
Nerfs
- Made the DSpecial watering can affect players differently (and be somewhat weaker) by overhauling it a bit. Should also fix the issue where it would stop vertical momentum and kill certain recoveries very easily

Mis à jour le : 8 mars 2024 à 15h42

v1.44
Buffs
+ DTilt sweetspot is a bit bigger
Fixes / Other Changes
+ Added extra impact to powerful hits, and made hits in general feel better with a custom shaky hitpause effect

Mis à jour le : 28 janv. 2024 à 8h10

v1.43
Fixes / Other Changes
+ Fixed Toad compatibility
+ Made Villager's AI use watering can in a few more cases (ex: no djumps, no airdodge, etc)
+ Small fix to bury status effect to not clash with unique bury sprites (ex: Christmas Morshu)

Mis à jour le : 20 nov. 2023 à 6h31

v1.42
Fixes / Other Changes
+ Added silly angle 0 galaxy stuff to some moves (DSpecial axe, FAir, BAir, FTilt, FThrow/BThrow)

Mis à jour le : 17 nov. 2023 à 20h39

v1.41
Fixes / Other Changes
+ Fixed a bug with UAir/DAir where the damage and knockback randomization wouldn't work properly
+ Made other characters able to bounce off Villager's tree, lloid rocket, and balloons with certain moves

Mis à jour le : 8 nov. 2023 à 15h57

v1.40
Fixes / Other Changes
+ Villager pocket no longer messes with the 'state' variable of objects unless it's a KoB character
(this was planned for a while, but since checking for author doesn't work, this required updating most of the roster)
+ Fixed some other misc Pocket things
+ Fixed a minor issue with taunting on the respawn platform

Mis à jour le : 5 oct. 2023 à 15h30

v1.39
Fixes / Other Changes
+ Fixed some error SFX when a non-Villager character chops down the tree, and made the tree flip properly if cut by a BAir
+ Added so that the extra big taunt will use Villager's new portrait (the old one is still there too, just slightly lower chance)

Mis à jour le : 24 sept. 2023 à 12h04

v1.38
Fixes / Other Changes
+ Added 7 more Miiverse posts

Mis à jour le : 14 aout 2023 à 16h20

v1.35
Fixes / Other Changes
+ If Villager is riding Lloid and it is reflected, it can't hit him while he's still on it (however, Villager can't jump off Lloid for 60 frames if this happens, so that it's not too much of a buff).
This is mainly to replicate the behavior from smash where Villager can be reflected back and explodes if he doesn't jump off soon enough

Mis à jour le : 13 aout 2023 à 11h17

v1.34
Buffs
+ Increased FAir sweetspot kbs (0.85->0.9) and BAir sweetspot bkb (6->7)
+ Grab hitbox is now a bit bigger, and grab has less startup (f13->f11)
+ Increased aerial DThrow bkb (4->5) and kbs (0.45->0.55), and grounded UThrow bkb (7->8)
Nerfs
- Villager is now stuck a bit longer when cancelling USpecial (15f longer when out of fuel, and up to 30f longer when cancelling w fuel left)
Fixes / Other Changes
+ Changed pratfall / aerial parry stun animation to be the flailing from USpecial
+ Pocket now resets the PocketableByOwner variable, fixing some unintended interactions when there's multiple Villagers (mainly with tree)