The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

The Swinging of Isaac (Soundtrack Mod)
21 sonuçtan 11 ile 20 arası gösteriliyor
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Güncelleme: 2 Eyl 2023 @ 17:18

- NEW LAYER TRACKS
- Depths
- Necropolis
- Dank Depths
- With the above additions, all floors up to Chapter 4 (not including the Alt Path) have a functioning combat layer!

- Updated the Workshop Thumbnail. A full 16:9 version of the image will be uploaded once all combat layers are completeted
- Added Credits for the workshop thumbnail (Same awesome person that did a previous mod of mine)

- Dank Depths now has an extended intro, and the looping is slightly longer
- Fixed a bug where Necropolis fucked off after defeating the floor's boss (It should no longer display silence in Boss Rush or Greed Room floors!)
- Micro-adjusted the volume of all Chapter 3 tracks to be more in-line with the rest of the mod (overall slightly louder and less peaking)
- Updated Vocalization Files

Güncelleme: 28 Ağu 2023 @ 16:10

- Something thumps in the Utero...
- Adjusted Volume of recently layered songs to match with the rest of the mod
- In addition, there's also been EQ adjustments to prevent the music from sounding peaked or damaged. Further adjustments will come soon...
- Updated Vocalization Files

Güncelleme: 20 Ağu 2023 @ 19:11

Hotfix to Sheol's opening not playing properly. It should work now!

Güncelleme: 20 Ağu 2023 @ 16:21

NEW COMBAT LAYERS:
- Catacombs
- Flooded Caves
- Scarred Womb

TRACK REPLACEMENT:
- Satan (Heebie Jeebies --> Satan Swing by Timo Pacheco)
ADDITIONAL NOTES: This replacement was done due to the underwhelming nature the original track in comparison to the kind of opponent you're meant to face (which is fucking Satan). This new track not only is higher energy and has a faster bpm, but it also fits with them theme of Devil-like areas containing foreign rap (I guess that's a theme now?).

- Updated Jukebox and Steam Description to match the above change
- Updated the Steam Description to add an asterisk to floors which currently have a functioning combat layer track
- Increased volume of Shop's Intro
ADDITIONAL NOTES: This should help keep the sound balanced when transitioning between the floor and shops (and vice versa).

- Updated Vocalization Files

Güncelleme: 12 Ağu 2023 @ 16:08

- Something funky is in the Sheol...
- Added 4 new Jingles! Make sure you have SFX turned ON in the Soundtrack's Config Menu to hear them!
- Microadjusted volume of Cellar (It's the teeniest bit quieter than before)
-Updated Vocalization Files

Güncelleme: 9 Ağu 2023 @ 17:14

Welcome back, everyone! This update features a tease for a brand new feature only seen in the best of sountrack mods. That's right, I'm talking about layered tracks! What that means is that there will be new instruments, beats, and samples which unearth themselves on stage when the fighting gets tough! All remixes are provided by me (while still wishing to respect the original authors and their work.)

Today's Notes:

- Added 5 new layered tracks to play during heavy combat rooms. They play in the following floors:
- Basement
- Cellar
- Burning Basement
- Caves
- Womb
- Many more will be added in the future!
(Developer Note: This is still a WIP feature. Feedback regarding the layers' transitions and overal quality would be much appreciated!)

- Song Shuffle!
- Shop (XXXX #3 -> XXXX #4)
- Arcade (Tetris -> Maple Lead Rag by SwingWhale)
- Womb (Waves of '84 -> Don't Fall Asleep by The Swing Bot)
(Developer Note: Most of the Soundtrack is now looking perfect in terms of musical diversity and representation of different artists. However, special rooms are the most lacking in this department. As for the Womb, well, get into combat and find out ;))

- Extended Burning Basement's intro to match the combat layer
- Updated the Jukebox Menu to match the above changes
- Fixed the Challenge Room jingles displaying a previously played song
- The super secret treasure room jingles should finally reflect their rarity chance; they appear much less frequently.
- Updated Vocalization Files

- Thank you to all new and old who use the mod! Enjoy the update! <3

Güncelleme: 25 Mar 2023 @ 13:54

- Added 4 new Treasure Jingles; One even comes from a previously removed track!
- Mother's theme now begins with the Chorus segment, and then loops back to the opening later in the song. This is to allow said chorus to shine. Previously, it would often take too long to hear it.
- Fixed Echoes Reverse not looping properly
- Improved sound quality of Empty Boss Room
- Shortened the Void Intro, and significantly improved the looping
- Updated Vocalization Files

Thanks for continuing to use the Mod! It means alot! <3

Güncelleme: 3 Şub 2023 @ 23:59

INTRODUCING THE JINGLE UPDATE:

- Featuring over 20 random Jingles that will play when entering the treasure room! Make sure you have your SFX Jingles turned on via the config mod menu!
- The new jingles are all from songs in the genre that have not appeared yet. Can you figure out which songs they're all from?
- The original jingles are also in the pool, and will still play as normal if your jingles are turned off
- Slightly shortened some of the original jingles to match with the music fading (Only applies to SFX, non-SFX versions are unaffected)
- Also features two very rare, silly jingles that will surely catch you by surprise when playing! You'll know what they are when you hear them ;)

- The new jingle system also applies to the secret room jingle! There is still just the one, but it will also no longer interrupt any music playing
- The Secret jingle was also shortened, to help sync with the music fades

- Another Song Shuffle! This won't be happening in every update, just until that perfect balance is found (but I think we're almost there!):
- Dross (Oh Yeah --> Looking Like This by Lyre Le Temps)
- Challenge Room (Re-Charleston --> Freedom by Szigeti Juli)
- Vs. Delirium (April --> Zodiac Virtues by Diablo Swing Orchestra)

- Updated Jukebox and Workshop Description to reflect both the shuffle, and the new jingles
- Increased volume of Burning Basement theme
- Decreased volume for the Shop theme
- Updated Vocalization Files

Güncelleme: 27 Oca 2023 @ 19:21

Hey there, fellow swing enthusiasts! This update is focusing on further increasing artist diversity and proper theming. Several songs have been replaced, but If you liked a previous song that's been removed, I will gladly change it back-- Just comment or add me to talk! With that said, these changes should make your basement dwelling more unique than before! Here's the notes:

- Replaced the tracks for the following rooms (Old Song --> Replacement):

- Burning Basement (The Fireface --> The Paris Swing Box by Parov Stelar)
- Shop (Swingy Dadoomedoomdy --> XXXXX #3 by Caravan Palace)
- Scarred Womb (Dizzy --> Alla Turca by Mr. Jazzek)
- Empty Boss Room (Light Up The Night --> Seven Nation Army by Haley Reinhart)
- Vs. Isaac (Kleptomaine --> Jubilation by Jules Gaia)
- Cathedral (Cotton Heads --> Connected by ESC (This has been simply moved from the Ascent to here))
- Ascent (Connected --> Justice for Saint Mary by Diablo Swing Orchestra)
- Mineshaft Chase (Melancolia --> Spook by The Odd Chap)
- Echoes Reverse (There wasn't even a song it was just static lol --> As The Darkness Falls by Maxence Cryin)

- All replacement songs have been updated and acounted for regarding the Jukebox and Workshop Description
- Increased volume for Void theme and Ultra Secret Room
- Increased volume for the Dark Room theme, as well as shortened the intro
- Added empty sfx folder (This will make it easier to test future things)
- Updated file name to match the Steam name (Makes it look nicer when scrolling through your mod list!)
- Updated Vocalization Files

Güncelleme: 8 Oca 2023 @ 19:46

- The Void's Theme (Butterfly) wanted to migrate to a more compact area. Because of this, it now plays in The Chest as opposed to The Void.
- To compensate, The Void has a brand new theme: Balroog Boogie! This high-intensity mix of Opera, Swing, and Rock should be a better fitting theme for the stage!
- The Jukebox and Workship Description have been updated to convey these changes
- Increased/Decreased volume of some songs to be more in line with the rest of the mod
- These tracks are: Isaac Boss(I), Shop(I), Game Over Jingle(D)
- Shortened the openings of several tracks, to decrease mod size and melody tedium
- These tracks are: Shop, Planetarium, Secret Room, Mines
- Smoothed the Strange Door Jingle-- Now it should fade in properly
- Updated Jukebox names to fix some minor spelling mistakes
- Updated Vocalization Files