Caves of Qud
Anthropomorphism [subtype version]
Mostrando 31-40 de 47 aportaciones
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Actualización: 29 DIC 2022 a las 1:58

removed carbine from gunner subtype and tweaked its starting stuff

Actualización: 28 DIC 2022 a las 22:52

changed some stuff, added new standalone addon for Eboreg's Improved Mutations

Actualización: 28 DIC 2022 a las 20:14

fixed stiltmerchant issue

Actualización: 28 DIC 2022 a las 18:53

fixed bug caused by CavesOfQud-QudUX-v2-master mod with the inventory screen
had to do with the TileMaker.cs utility. the issue was on my end, resolved

Actualización: 28 DIC 2022 a las 3:47

MASSIVE UPDATE
added encounters
added merchant NPC, for lair encounters AND the stilt
with a stilttent.

reworked population tables
reworked creature xml
made minor changes/improvements accross the entire mod

a new game may be required to play

Actualización: 27 DIC 2022 a las 8:15

Many Many bugfixes,
new subtype
new items, new tiles

Actualización: 27 DIC 2022 a las 3:00

updated some items naming errors and color errors

Actualización: 27 DIC 2022 a las 1:52

corrected bug with a subtype

Actualización: 27 DIC 2022 a las 1:48

Actualización: 27 DIC 2022 a las 1:42

added new subtype, rebalanced some items, added new items. new sprites for all