Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

[DIGI] Circular Particle Cannons
Viser 1–10 av 12 bidrag
< 1  2 >
Oppdatering: 10. juli @ 10.03

- Add underlying structure sprites to PAC parts
- Improve interaction between automatic change mode and direct control

Oppdatering: 29. nov. 2024 @ 10.25

- Improve buff display on PAC controller

Oppdatering: 24. nov. 2024 @ 9.57

- Fix incorrect sign in coordinate tracking, resulting in broken PACs with specific rotation-flip configurations.

Oppdatering: 24. nov. 2023 @ 11.08

- Rework hyper-acceleration mechanics.
- Slightly decrease power consumption of PACs

Oppdatering: 5. okt. 2023 @ 10.20

- Fix particle cannon bolts disappearing early when the speed bonus is too high

Oppdatering: 12. juli 2023 @ 10.23

- Fix crash when used with crew construction
- Mark mod as compatible with 0.23

Oppdatering: 4. mai 2023 @ 11.55

- Make controller charge mode editable in build mode

Oppdatering: 19. jan. 2023 @ 11.40

- Fixed career techs

Oppdatering: 16. jan. 2023 @ 11.24

- Implemented hyper-accelerators.
- Adjusted automatic charging detection and made it the default behaviour.

Oppdatering: 30. des. 2022 @ 11.10

- Lights and sprites improvements
- Add output tubes for connecting controller and launcher
- Add inline PAC controller for alternative configuration
- Add EMP and explosive PAC focusing modes