Halo: The Master Chief Collection

Halo: The Master Chief Collection

Halo: Reach - Sky on Fire
目前顯示第 21-30 項,共 34 項
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更新:2023 年 6 月 20 日 @ 下午 8:16

更新:2023 年 6 月 20 日 @ 下午 8:00

Missing cache file in upload. Reverting to previous version, although that one is still bugged.

更新:2023 年 6 月 20 日 @ 下午 7:52

更新:2023 年 6 月 19 日 @ 下午 10:46

- Typo removed from Pelican wave B1 and B2 permutations that caused the ODST Pelican to spawn, wait for orders that were never given and hold up the script from continuing (thus soft-locking all future Pelican reinforcements). Pelicans waves are now fully random, but when relevant they can include sniper teams to replace the existing one if they've died.

更新:2023 年 6 月 18 日 @ 下午 9:56

- Fixed broken begin_random scripting for calling reinforcement waves. No more buggy/duplicate aircraft, but Pelican waves are more or less random in the makeup of their contents now.

更新:2023 年 6 月 18 日 @ 下午 12:12

- Fixed old script remnant included in previous update that may have been interfering with Pelicans being called back.

- Added (what should be) 2/3rds chance for Falcons to come out one at a time, which should make them less overwhelming for the Covenant side. Next update should also include Banshee escorts for Phantoms, which will make this less of an issue.

更新:2023 年 6 月 11 日 @ 下午 8:44

- Added a pair of Falcon gunships to assist the UNSC defenders.

- Tweaked Pelicans to be available more reliably. They can now add more lives if the Spartan player(s) are running low.

- Fixed machine gun team behavior, coded in reliable re-crewing of guns if the gunner is killed.

更新:2023 年 6 月 4 日 @ 下午 7:43

BETA - Added Pelican reinforcements to map.

Various small QoL fixes. New script framework to support future expansion of friendly and enemy support assets.

更新:2023 年 1 月 2 日 @ 上午 12:32

Major fix! I eliminated an irritating effect of the map's cleanup script which was culling sandbag objects in between sets.

Also, the Spiker's special sharp melee damage effect now does the same damage against shields as normal melee, but retains the buff versus flesh.

更新:2022 年 12 月 20 日 @ 下午 11:11

Some small image changes so that the map loading screen doesn't give you cancer.