Halo: The Master Chief Collection

Halo: The Master Chief Collection

Halo: Reach - Sky on Fire
Showing 11-20 of 34 entries
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Update: 7 Aug, 2023 @ 10:32pm

- Massive overhaul to Seraphs and AA gun behavior

- Second AA gun added to far beach

- Prompt system for AA gun controls and to warn of Seraph attacks

Update: 29 Jul, 2023 @ 5:39pm

- Spirit dropship with underslung Revenant

- Left-side Pelican can bring in a Warthog

- AA gun restored

- Difficulty adjustment for Seraphs and Banshees

- Tweaked weapon and ammo spawns, some friendly AI changes

Update: 23 Jul, 2023 @ 9:01pm

- Fix for error in previous upload preventing map from showing up in MCC.

Update: 23 Jul, 2023 @ 1:18am

- Added new Seraphs to augment existing wave, one with bombs

- Balance and aesthetic changes to Banshee weapons, shields and health.

- Bug fix for Troopers having broken proximity berzerk mode flags.

Update: 20 Jul, 2023 @ 5:46pm

- Compatibility fix for 7/20/2023 update

Update: 19 Jul, 2023 @ 11:38pm

- Script refinements for reinforcement (friendly and enemy) spawn timers.

- Impact effects for Falcons, Pelicans, Seraphs and AA gun

- (Hopefully) fixed crate de-spawning issue

Update: 17 Jul, 2023 @ 11:10pm

- Fixed Pelican trigger (no longer influenced by player lives).

- Added new Seraph targets

- Added new signs of battle

- Minor performance tweaks, deleted some unnecessary assets.

Update: 16 Jul, 2023 @ 4:37pm

- Updated post-Digsite changes.

- AA gun removed pending QoL fixes.

- Periodic Seraph strafing runs on defender positions. Possible LoD issue on models.

Update: 10 Jul, 2023 @ 11:38pm

Banshee escorts, AA gun and Assault Rifle scope. Some new ammo and health packs added to sandbag positions.

Update: 20 Jun, 2023 @ 8:20pm

HOTFIX - Script changes to Pelicans and Falcons should clear up the multi-selection problem from last update.