Noita
Creature Corruption
Mostrando 1-10 de 12 aportaciones
< 1  2 >
Actualización: 6 ENE 2023 a las 1:59

Fixed creatures with alternate attacks like Stevari, Tanks, etc not having their attacks randomised

Actualización: 14 DIC 2022 a las 4:07

Russian Translation by BlueBerryy added

Actualización: 6 DIC 2022 a las 16:29

Corrupted Leviathan

Actualización: 6 DIC 2022 a las 15:49

Enemies no longer drop heart pickups after reaching 1025 max hp, instead they gain a speed up effect
The exception to this is 10x attack speed boosted creatures

Actualización: 6 DIC 2022 a las 15:19

Modified setting's order
Fixed some enemies not being corrupted

Actualización: 6 DIC 2022 a las 14:45

Added option to disable enemy rapidfire
Added new projectiles to the pool
Added tiny projectile corruption

Actualización: 5 DIC 2022 a las 7:22

Added configurable failsafe settings

Actualización: 5 DIC 2022 a las 7:02

Added extra compat for Mo Creeps Toxic Worm Boss

Actualización: 5 DIC 2022 a las 6:50

Added mod compatibility with More Creeps & Weirdos
Added a failsafe against projectile spam
Added mod compatibility for new enemies and bosses
Updated preview image
Audio is now corrupted as well
Corrupted Connoisseur of Wands to always cast random spells
Corrupted Dragon
Corrupted Pyramid Boss
Corrupted Mecha Kolmi
Corrupted steveari Kolmisilma
Corrupted Master of Masters

Actualización: 4 DIC 2022 a las 16:38

Fixes fish ragdolls, new setting