Total War: WARHAMMER III

Total War: WARHAMMER III

Dwarf Polearms ( Vanilla 6.X ) ( MCT Support ) ( REQUIRES ASSET PACK )
Ergebnisse 11–20 von 28
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Update: 18. Mai 2024 um 20:23

-Added b01_warboar to culture anims table

Update: 18. Mai 2024 um 8:21

Added back removed units:

- Goat Rider (Spears)
- Goat Rider (Javelins)
- Ironbreaker (Spear Warboar)

Update: 14. Mai 2024 um 3:33

-Fixed RoR not showing in the RoR tab

Update: 10. Mai 2024 um 22:24

-Requires now the Asset pack

Update: 9. Mai 2024 um 3:40

possibly fixed texture problem 🤔

Update: 4. Mai 2024 um 22:10

-Fixed stuttering animations by replacing boar anims to mournfang for 2handed boar riders
-Fixed RoR not displaying RoR UI

Update: 4. Mai 2024 um 8:23

Fixed units not clickable and some skill Unique ID errors

Update: 3. Mai 2024 um 8:33

- Spear Wall Formation is locked via research (Similar to Vanilla Shield Wall)

- Updated animations to use ToD Shield Wall

- Updated broken animations for boar riders, and Dwarf Javelin Throwers

- Fixed Dwarf Javelin Throwers not benefiting from tech tree

- Removed Goat Pasture Requirement

- Removed Goat Riders due to broken animations, will be rebuilding this*

- Reflect changes of recruitement to fit with the new update

- Malakai can now recruit dwarf warriors/longbeard polearms using his horde mechanic

- Stat Changes here and there:
> Halberds { Balance MA and MD}
> Spears { Lower MA and Higher MD}

>>> Let me know bugs and balance issues<<<

Update: 30. Mai 2023 um 7:15

Update: 22. Apr. 2023 um 23:23

- Remove Magical effects during spearwall
- Change and experimented on Halberd Animations
- Longer and bigger-ish polearms