Black Mesa

Black Mesa

The Cavern
Visar 1–10 av 16 poster
< 1  2 >
Uppdatering: 28 jul, 2024 @ 3:44

Fixed missing env_fire entities on fire plinths

Uppdatering: 15 jul, 2024 @ 11:45

- Added additional viewing gallery themed map
- Fixed misaligned pillar
- Fixed incorrect item placements that were clipping through geometry

Uppdatering: 15 jul, 2024 @ 11:44

Uppdatering: 15 jul, 2024 @ 11:41

Uppdatering: 14 jul, 2024 @ 9:42

Changed lightmap scale on brush faces in main chamber (original map only, compile time for toxic map was too long) to improve shadow quality

Uppdatering: 4 jul, 2024 @ 3:21

Improvements to lighting and sunshadows

Uppdatering: 1 jul, 2024 @ 11:12

- Moved light_environment and shadow_control entities for better lighting
- Compiled with CSM Shadows

Uppdatering: 23 dec, 2023 @ 2:41

Added toxic goo version of map

Uppdatering: 14 sep, 2023 @ 10:02

- Sunshadows set to better angle, Light_environment set to values more suitable for this skybox. Should improve shadowing/lighting.

- Lighting in all rooms tweaked for better visuals, to coincide with other changes mentioned

Uppdatering: 6 jun, 2023 @ 6:22

Added kill trigger to icthyosaur water to prevent players jumping in the water and getting stuck