RimWorld
[BIOTECH] EyeGenes | Deprecated |
Mostrando 1-9 de 9 aportaciones
Actualización: 2 DIC 2022 a las 5:55 a. m.

  • Removed Facial Animations from mods in game name, since it's optional now.

Actualización: 29 NOV 2022 a las 6:02 p. m.

  • Removed Facial Animations Dependency
  • EyeGenes now works for vanilla faces! (if facial animations is not enabled it patches it)
  • Each Color has a Female and Male Varient (This has led to over 60 seperate images so far)
  • Updated name to reflect these changes.

Actualización: 28 NOV 2022 a las 6:46 a. m.

[Auto-generated text]: Update on 11/28/2022 9:46:31 AM.

Actualización: 28 NOV 2022 a las 4:25 a. m.

  • Fixed missing workshop link for Facial Animation

Actualización: 27 NOV 2022 a las 6:21 p. m.

  • Eye Genes LITE added
  • Set EyeGenes Lite as incompatible as it's either one or the other, (EyeGenes Lite basically does the same thing for the default patch)
  • Description Changed to include link to lite.

Actualización: 27 NOV 2022 a las 5:56 p. m.

  • Red & Gray default eyes are now patches, should increase mod support compatiblity if there were any incompatibilites to begin with.
  • Fixed load order, (no loading above biotech)
  • Updated description to reflect this.

Actualización: 27 NOV 2022 a las 9:59 a. m.

  • ALL COLORS GOT NEW SHADES
  • From 11 to 30 COLORS
  • Fixed missing biotech dependency (oops)
  • Updated mod image graphics
  • Eyes and shades are grouped together
  • Compatible with saves using previous version (some colors might be slightly off though, as I changed some very slightly)

Actualización: 25 NOV 2022 a las 10:59 a. m.

[Auto-generated text]: Update on 11/25/2022 1:59:42 PM.

Actualización: 25 NOV 2022 a las 9:58 a. m.

[Auto-generated text]: Initial upload.