Project Zomboid

Project Zomboid

Food Preservation Plus
Showing 11-20 of 51 entries
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Update: 15 Jan, 2023 @ 3:08am

Smoked/Salted meat would loose its negative effects when cooked.

Update: 12 Jan, 2023 @ 3:14am

Changed some of the recipe/item quantities relating to wort and mush to eliminate all possible chances to cheat the system.

Both wort types will become food mush when getting rot and the food mush will just loose its hunger value and will be useless when getting rot. It was necessary because otherwise the rotten wort/mush would instantly convert brew's to be ready.

Update: 10 Jan, 2023 @ 2:17am

HotFix.

Update: 9 Jan, 2023 @ 7:19am

Small tweak.

Update: 9 Jan, 2023 @ 1:14am

Doubled potato/corn amount on ethanol brew. Raised salted/smoked meat spoilage time just a little.

Update: 6 Jan, 2023 @ 3:24am

Had to overhaul the brewing systems to ethanol, vinegar and biogas as if you'd use rotten stuff on any of them(Even with cooking lvl +7) you'd instantly get the ready product and the brewing process would be skipped.

But in the end it made the overall process even better as now you have to stomp food to mush or wort first and then use that to either refill a BioGas refinery or a brew - meaning, you can mix things up now as stomping stuff to mush/wort takes only 10 units and the mixed mush/wort is then used on the main recipes.

Update: 6 Jan, 2023 @ 2:10am

Update: 6 Jan, 2023 @ 1:05am

Added more places you can find can sealers and empty barrels.

Update: 3 Jan, 2023 @ 11:46pm

Mushrooms to Yeast recipe HotFix!

Update: 3 Jan, 2023 @ 10:21pm

Fixed some of the wrong nutrition values - forgot to switch to grams and used cups instead.