Left 4 Dead 2

Left 4 Dead 2

Cambalache 2
Visar 21–30 av 31 poster
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Uppdatering: 14 sep, 2023 @ 10:04

Map1

-Added more details and props on some areas

Map2

-Removed unnecesary physic props
-Barricade at spawn was optimized from dynamic prop to static one
-Added more paintings
-Removed details nobody will notice
-Removed a nav blocker at shops

Map3

-Updated community graffiti

Map4

-Added a new easter egg as a comision
-Changed JG's car to a more argentinian model
-Fixed getting stuck on the car

Map5

-Removed a few props

........

Misc

-Updated common infected textures

Uppdatering: 24 jun, 2023 @ 11:51

Map 1
-Blocked some paths at houses
-Fixed some infected navigation issues

Maps 2 and 3
-Added pictures and graffitis

Map 4
-Fixed radio looping sound
-Added more graffitis

Map 5
-Added wooden fences to easily see the gate at containers area
-Removed radio loop

Uppdatering: 22 jan, 2023 @ 20:30

-Updating QR codes texture

Uppdatering: 13 jan, 2023 @ 19:18

-Added more graffitis
-New painting gallery on map 2
-Fixed character's names at loading screen
-Changed finale battle area

Uppdatering: 9 jan, 2023 @ 19:49

-Fixed invisible wall function at finale event
-Added new graffiti

Uppdatering: 25 dec, 2022 @ 9:42

-Fixed a couple of god spots at finale
-Fixed finale getting stuck after first tank
-Changed the bus saferoom texture
-Added the Hunter World Cup melee to the campaign
-New area at map 4

Uppdatering: 8 dec, 2022 @ 17:01

-Fixed a little error on nav meshes (maps 2,3 and 5)
-Fixed the plank physics at rescue boat

Uppdatering: 7 dec, 2022 @ 20:02

-Fixed nav meshes all over the maps

-Added a little new area to map 2

-Added a plank to the rescue boat to get on it easier

-Added teleports to avoid losing the gnome at the saferooms

Uppdatering: 16 nov, 2022 @ 17:54

-fixed lightning and texture issues

Uppdatering: 14 nov, 2022 @ 22:02

-Fixed event on chapter 3 not working