Arma 3
Operation Overlord
Показване на 1 — 8 от 8 постъпления
Обновление: 16 май 2023 в 21:10

v 1.04

Changed:
  1. Modified/Fixed Cleanup function.
  2. Changed "Hit Confirmed" Function.

Обновление: 16 май 2023 в 12:23

v 1.03

Changed:
  1. Added delay when creating reinforcment units.
  2. Changed flak and spotlight scripts.
  3. Added longer delay to paradrop triggers.

Обновление: 16 май 2023 в 12:01

Обновление: 15 май 2023 в 21:32

v 1.02

Changed:
  1. Added Ace Arsenal Compatability (base and Supply Drops).
  2. Various UI enhancements (Build Menu, View Distance, etc.).
  3. Removed onEachFrame for respawn planes on each client to keep exclusively server side.
  4. Removed all in-game triggers. Replaced with scripts or added triggers only when needed.
  5. Friendly zues placed units are no longer deleted.
  6. Cleanup script changes.
  7. Sector mangager is now managed by a looping function, instead of trigger.
  8. Increased supply drop fall speed and accuracy.
  9. Changed player init scripts.
  10. Removed build object collision with players.
  11. AI skill settings fixed.

Обновление: 15 май 2023 в 21:05

Обновление: 15 май 2023 в 20:12

Обновление: 9 ноем. 2022 в 17:13

v 1.01


Changed:
  1. create saveMissionProfileNameSpace file at start of initPlayerLocal and initServer.

Обновление: 9 ноем. 2022 в 14:35