Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

MMCT - Power Rework, Cables and Stuff
Näytetään 11–20 / 24
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Päivitys: 2.6.2023 klo 17.42

Turbines now explode, so do heat pipes and reactor cores.

Päivitys: 14.4.2023 klo 15.37

-Cost of 1x2 Substations increased
-1x2 Substations renamed to Wireless Substations to better reflect use case.

Päivitys: 20.3.2023 klo 21.20

Added support for paintable corridors.

Päivitys: 25.1.2023 klo 10.29

- Last update introduced a bug in which cables would not transmit power, this has been fixed
- Removed MK Ultra

Päivitys: 25.1.2023 klo 9.47

- Reduced Tickrate for Cables by 4x to reduce lag
- Small Substation power storage increased to 1064 to compensate for increased throughput.

Päivitys: 7.12.2022 klo 8.55

Transformer fix, turns out they could just majick power into existence which was extremely scuffed

Päivitys: 29.11.2022 klo 12.44

-Hopeful fix for experienced issues

-Capacitors, I hope, work again

-I need a nap

Päivitys: 28.11.2022 klo 21.46

-Modular Reactors added, alpha state.

-Cables now distribute power randomly, this is somewhat of a last ditch effort to make them move power more.

Note: Modular Reactors is still very work in progress and while the basic concepts of the existing parts is not going to change much, they will receive gameplay alterations to better fit my vision for them, for futureproofing, make sure crew can access your turbines and that the pipes inside the turbine block lines up with the pipes outside.

Päivitys: 27.11.2022 klo 2.06

Fixed power distribution issue

Notes: As of MMCT 1.2.1, vanilla reactors no longer receive the base_part receivablebuffs, this is to fix the backfeed issue caused by substations delivering to all parts that referenced it.

Päivitys: 27.11.2022 klo 1.17

Fixed Backfeeding issue
Fixed Capacitors not charging correctly

-Notice: All Buffs and stats have received the prefix 'MMCT' to prevent future overlap issues.