Space Engineers

Space Engineers

Animation Engine
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Update: 9 okt 2023 om 20:04

[+] Added TranslateRelative
- subpart.translaterelative
[+] Added RotateRelative
- subpart.rotaterelative
[+] Fixed multiple bugs and issues
[+] Fixed API.DelayFunction
[~] Started brainstorming ideas for V3
[+] "Fixed" Weaponcore methods (I have no idea I didnt test this stuff (I am a pro modder))

Update: 10 sep 2023 om 11:39

[+] grid.getplanetgroundaltitude

Update: 2 sep 2023 om 10:49

[+] Altitude ratio fix v2?
[+] Added getFuel("STR")
[+] Fixed notWorking not firing on load
[+] Fixed getO2Fuel not always reading correctly
[+] Added Warhead methods to Block
- .IsArmed
- .IsCountingDown
- .DetonationTime

Update: 19 aug 2023 om 21:33

[+] Altitude ratio fix

Update: 16 aug 2023 om 9:56

[+] Fixed API.SmallGridMaxSpeed
[+] Fixed NaN on H2 and O2 capacity
[+] made getplanetmaxaltitude relative to the surface

Update: 15 aug 2023 om 10:51

[+] Added new methods
- Grid.getplanetmaxaltitude
- Grid.getplanetaltitude
[+] Fixed geth2fuel and geto2fuel
[+] Updated documentation

Update: 14 aug 2023 om 0:18

[+] Added new methods
API.getlargegridmaxspeed
API.getsmallgridmaxspeed
Block.getgasfilledratio

Update: 13 aug 2023 om 23:57

[+] Added new class called Grid
Methods:
- isNpc
- getspeed
- getnaturalgravity
- getatmosphericdensity
- geto2fuel
- geth2fuel
[+] Added new class called WeaponCore (only for weaponcore related gun scripts)
Methods:
- getactiveammo
- getheatlevel
- getshotsfired
- isshooting
[+] Moved isnpcgrid to Grid.isnpc (sorry if this broke something. It just really doesnt belong in the Block class)
[+] Fixed multiple small potential bugs
[+] Patch note padding
[+] Stopped playing baldur's gate 3 to finish this update
[+] Moved out of Beta, this is a mostly complete project now
[+] added a hot reload system for modders, type `/aer` or `/animationengine reload` to hot reload all scripts

Update: 25 jul 2023 om 17:58

[+] Potential fix for production action not calling when ground down and re-welded

Update: 19 jul 2023 om 11:45

[+] Fixed emissives not being very fantastical