RimWorld

RimWorld

ModularWeapons
Showing 51-60 of 93 entries
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Update: 16 Sep, 2023 @ 10:50am

performance improvement for TryCastShot_Patch

Update: 15 Sep, 2023 @ 8:59am

now parts can be consume weapon's stuffs
toggle option for gunsmithing after production
translate fix

Update: 9 Jul, 2023 @ 1:00am

Underbarrel weapons now can shot burst
WeaponTech compatible

Update: 29 Jun, 2023 @ 11:35pm

bug fix: Verb_UnderbarrelUseOnce for apparel

Update: 26 Jun, 2023 @ 12:51am

Added Verb_UnderbarrelUseOnce.

Update: 15 Jun, 2023 @ 6:08am

now bayonets can be attached to apparel

Update: 7 Jun, 2023 @ 2:23am

variable added for ModularPartDef;
BaseDeflectChanceFactor

this works only with JecsTools.

Update: 5 Jun, 2023 @ 7:18pm

[Auto-generated text]: Update on 6/6/2023 11:18:11 AM.

Update: 5 Jun, 2023 @ 7:12am

variable added for ModularPartDef;
DeflectionChanceFactor

this works only with JecsTools.

Update: 2 Jun, 2023 @ 12:34am

variables added for ModularPartsDef;
IncomingDamageFactor
HuntingStealthFactor
ToxicEnvironmentResistanceFactor
PawnTrapSpringChanceFactor
MortarMissRadiusFactor
HackingSpeedFactor
StaggerDurationFactor