Total War: WARHAMMER III

Total War: WARHAMMER III

Outdated (5.x Dwarf) Guns, Smoke & Spectacle
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Uppdatering: 17 apr, 2023 @ 14:28

Added just 2 units + RoR. Update to 3.0 was a bit stressful as my previous approach didn't work as well as last patch, getting in a way of compatiblity. I had to edit animations of dwarfs - meaning there is small conflict with mods like Reload Animations and Matched Combat animation. In case of Reload Animation it's just one unit - Dwarf Thunderers. You don't have to worry, I tested it and the reload animation simply didn't play, no T posing or missing effects. Submod will be added in future. The Matched Combat animations make me worried more, I have no idea what issues might arise. So far no screenshots or video for Chaos Dwarfs.

Uppdatering: 8 nov, 2022 @ 0:39

tweaked lingering smoke for cannons to look more consistent and spread out evently, I noticed that my FPS suffers a more I'd like to see while looking at the cannons, so I try to improve performance next, my rifle effects are very performance friendly for what you get and I'd like to mod stay that way across the board

Uppdatering: 6 nov, 2022 @ 9:23

Added vfx to Empire Great Cannon, Vampire Coast great cannon, cathay Grand cannon, dwarf cannon
lingering smoke still might need some tweaking

Uppdatering: 28 okt, 2022 @ 18:01

Thunderers missing camera shake fixed

Uppdatering: 28 okt, 2022 @ 1:29

Uppdatering: 27 okt, 2022 @ 23:37

Uppdatering: 27 okt, 2022 @ 21:07

Uppdatering: 27 okt, 2022 @ 19:49

Uppdatering: 27 okt, 2022 @ 19:46

Uppdatering: 27 okt, 2022 @ 8:34