Total War: WARHAMMER III

Total War: WARHAMMER III

Outdated (5.x Dwarf) Guns, Smoke & Spectacle
Ergebnisse 11–20 von 29
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Update: 17. Apr. 2023 um 14:28

Added just 2 units + RoR. Update to 3.0 was a bit stressful as my previous approach didn't work as well as last patch, getting in a way of compatiblity. I had to edit animations of dwarfs - meaning there is small conflict with mods like Reload Animations and Matched Combat animation. In case of Reload Animation it's just one unit - Dwarf Thunderers. You don't have to worry, I tested it and the reload animation simply didn't play, no T posing or missing effects. Submod will be added in future. The Matched Combat animations make me worried more, I have no idea what issues might arise. So far no screenshots or video for Chaos Dwarfs.

Update: 8. Nov. 2022 um 0:39

tweaked lingering smoke for cannons to look more consistent and spread out evently, I noticed that my FPS suffers a more I'd like to see while looking at the cannons, so I try to improve performance next, my rifle effects are very performance friendly for what you get and I'd like to mod stay that way across the board

Update: 6. Nov. 2022 um 9:23

Added vfx to Empire Great Cannon, Vampire Coast great cannon, cathay Grand cannon, dwarf cannon
lingering smoke still might need some tweaking

Update: 28. Okt. 2022 um 18:01

Thunderers missing camera shake fixed

Update: 28. Okt. 2022 um 1:29

Update: 27. Okt. 2022 um 23:37

Update: 27. Okt. 2022 um 21:07

Update: 27. Okt. 2022 um 19:49

Update: 27. Okt. 2022 um 19:46

Update: 27. Okt. 2022 um 8:34