Crusader Kings III

Crusader Kings III

obfusCKate - Hidden Information
69개 중 51~60개 표시 중
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업데이트: 2023년 6월 9일 오후 6시 04분

Updated for 1.9.1

업데이트: 2023년 1월 28일 오후 6시 30분

업데이트: 2023년 1월 27일 오전 7시 53분

업데이트: 2023년 1월 26일 오후 3시 50분

- After making a new close relation (friend,lover,best friend or soulmate), the player will have some information about their close relation's relations (spouse, family, close relations)

업데이트: 2023년 1월 26일 오전 9시 45분

- added ranges of skills to tooltips

업데이트: 2023년 1월 21일 오전 10시 03분

  • Added a Spy Scheme.

  • Added a "Request Military Information" interaction

  • Added a "Send Emissary Interaction"
  • Added a "Ask for information Interaction"
  • Previous added schemes now work both ways, so, when you are the target of, for example, a befriend or seduce scheme, you will get to know that person.
  • Added events regarding the spy scheme and the mentioned interactions

업데이트: 2022년 12월 21일 오전 10시 07분

- fixed issue with children not getting traits

업데이트: 2022년 12월 17일 오후 5시 22분

- Player can make new acquaintances (get to know characters) through events (feasts) and personal Schemes

-Personal Schemes have been reworked to be more "realistic". Sway, befriend, seduce and romance now have some restrictions (i.e.: you can't seduce a character that doesn't know you exist) and several (a lot) factors contribute to success. Estimated time to complete is dependant of distance to target. Some of the factors affecting success are explained on the tooltip when hovering on the scheme interaction (i.e.: A character will not forget your past hostilities with them). For those who do not want the new schemes, although I suggest you try them, just go to "workshop\content\1158310\2874007571\common\" and delete the folders "schemes" and "character_interactions". The other features of the mod will work as intended

-Characters with high level of fame will be...famous so the player will know their fame traits and personality description

-Relations are not forgotten. In previous version, for example, when a courtier left the court their stats and traits would be hidden again. Now they remain visible because the player knows the character

-Chances of event outcomes have been hidden. Instead of "30% chance of" it's now "May happen"

- Guests are now treated as fully known characters

-Diplomatic range for the "restricted" rule in game rules has been reduced. I suggest you activate the rule before starting a new game

-Fixed bugs and hid information acording to feedback in comments. Thanks to all that pointed them!

-Hope I didn't forget anything.

업데이트: 2022년 10월 31일 오전 9시 14분

- Filters for searching characters are back but sorting by value is not possible.
- Variable modifiers for opinions and acceptance of interactions will now show a color coded string "negative effect" or "positive effect" instead of not showing anything (some values will still not be shown, for example, if a character who rejects your proposal because of certain skill, it will not show any value, of course)
-Most fixed values are shown because there would be no point in hiding them since they are...fixed.

업데이트: 2022년 10월 29일 오후 6시 52분

- added a message informing a player when he makes a new acquaintance through sway
(see mod description for more details)