RimWorld
Mashed's Lynians
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Aggiornamento: 31 mag, 14:52

Update to version 1.1.37
- Fixed lynian dye kits just not working at all.
- Merged the two lynian dye kit comps.
- Boomerangs now use the inbuilt rotating projectiles functionality.

Aggiornamento: 18 mag 2024, 22:05

Update to version 1.1.36

Fixed cursed Lynians when using [NL] Facial Animation - WIP. The Facial Animation comps are now removed from Lynian races on startup. There is a setting to disable this, in case someone out there wants Lynians with human faces.

Aggiornamento: 13 mag 2024, 20:13

Update to version 1.1.35
- Re-added achievements support for 1.5.
- Added a new achievement for 1.5: Have an Acorn Knight in your colony.
- Reworked achievements support, moving textures into a separate loadfolder.
- Removed an unnecessary load after rule for VE Framework.

Aggiornamento: 7 mag 2024, 14:56

Update to version 1.1.34

  • Edited the icon for the Shakalaka healing dance ability.
  • Added the shakalaka cleansing dance, if you have Mashed's Ashlands. A dance that protects against, and maybe even helps cure, ash buildup.
  • Added some description hyperlinks to shakalaka dance abilities.

Aggiornamento: 3 mag 2024, 14:19

Update to version 1.1.33 - 1.5 update

  • Initial 1.5 update, won't edit 1.4 files from this point etc etc etc.
  • Completely reworked base race, now inherits from Human.
  • Reworked races to match changes in HAR for 1.5.
  • Furrious firing furrenzy ability and related stuff no longer locked behind Biotech.
  • Consolidated mask wearing memes into a single generic meme.
  • Added the new Lynian notes book item, which can be used to unlock research from the Mashed (Monster Hunter) research tab. Each Lynian trader will have a single Lynian notes for sale.
  • Several Lynian abilities no longer require the caster to be capable of violence.
  • Slight edits to faction icons.
  • Switched instances of UseArtifact to UseItem.
  • Felyne, Melynx, Grimalkyne weapons are now woody stuffable.
  • Added versions of Shakalaka and Gajalaka coats made from hay.
  • Reverted back to the old Shakalaka head horn graphic.
  • Removed incompatible with Prepare Carefully, on account on that mod potentially being fixed.

Aggiornamento: 30 gen 2024, 18:40

Update to version 1.1.32

  • Smol update that just adds a little extra for the latest version of HAR.
  • Added boaboa, gajalaka and shakalaka colonist as very rare pawns for the player colony starting faction. Mostly added so they can be selected in colonist creation.
  • Added a few extra secondary skin colours for Gajalaka. They should never be randomly selected, and are just there so the player can select them using the styling station.

Aggiornamento: 16 dic 2023, 15:48

Update to version 1.1.31

  • Super massive update that just adds a log message on startup, displaying the currently enabled version of this mod.

Aggiornamento: 3 nov 2023, 12:41

Update to version 1.1.30

  • Adding the Mouth body part group to the Jaw part in the cat-like Lynian body part def. Matching the change that Tynan sneakily sneaked into the latest RImWorld update.

Aggiornamento: 20 ott 2023, 16:09

Update to 1.1.29

  • Added three new Lynian exclusive masks:
    • Faux Felyne mask
    • Mock Melynx mask
    • Gefälscht Grimalkyne mask
  • All of the above masks grant stat bonuses based on the race they imitate, and will cause any Lynian wearing them to be treated as a cat-like Lynian, even if they aren't one. Meaning they can sniff felvine flowers, use felvine powder, are affected by the felvine stone and felvine clouds, and can get hairballs.
  • Added custom faction greetings to cat-like Lynian factions.
  • Added the hairball hediff. Cat-like Lynians can now randomly receive hairballs. While slightly uncomfortable, it should pass in a day or two.
  • Added a mod settings menu, with the below settings:
    • Replace Man in Black with Acorn Knight for Lynian factions
    • Lynians must have at least 5 mining skill to use the dig ability
    • Cat-like Lynians can randomly receive the hairball hediff
    • Cat-like Lynians can smell felvine plants for recreation
    • Treat all Lynian races as cat-like if wearing specific masks
  • Added custom gene backgrounds if VE-Framework is enabled.
  • Some Felyne, Melynx, and Uruki recruits will now generate with appropriate backpacks.
  • Lots of code cleanup.
  • And yes, I have marked the mod as being incompatible with Prepare Carefully. That mod never should've been updated to 1.4.

Aggiornamento: 2 set 2023, 19:51

Update to 1.1.28

  • Lynian recruits can no longer join your colony as slaves.
  • Lynian recruits no longer receive the 'freed from slavery' thought when being hired.