Garry's Mod

Garry's Mod

Track Assembly Tool
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更新:2014 年 11 月 22 日 @ 上午 2:28

Major update !

DB:
1) Added All pointed bridges
2) Added table "PhysProperties"
3) Added all propertyes from https://developer.valvesoftware.com/wiki/Material_surface_properties

SRC:
1) Added material surface type selection with two Combo boxes
2) Added Enable gravity checkbox
3) Default piece name is now "Some Track Piece"
4) Iproved mnemonics

更新:2014 年 11 月 16 日 @ 上午 5:50

Remove Templorary Development Rail

更新:2014 年 11 月 16 日 @ 上午 3:03

DB:
Added Bridges.

SRC: Fixed stacking when no point ID is found.

更新:2014 年 11 月 16 日 @ 上午 2:22

DB:

Added: Slig's Railcar

更新:2014 年 11 月 1 日 @ 上午 4:40

SRC:
1) Timers are now properly destroyed thanks to unique key system
2) Timers are optional for SetSolid()
3) Solid NONE initialization is now non tied to a timer
4) Fixed non-stacking when Trace has more points than the Holds

更新:2014 年 11 月 1 日 @ 上午 4:33

DB:
1) Added Solid Initialization.

更新:2014 年 10 月 30 日 @ 下午 12:20

Better library mnemonics

更新:2014 年 10 月 26 日 @ 上午 3:35

Fixed trackassembly.lua:1624: attempt to compare number with nil

更新:2014 年 10 月 26 日 @ 上午 2:58

White texture ID is taken once from the file on the HDD ( 115 )

更新:2014 年 10 月 25 日 @ 上午 11:50

SRC:
1) Added piece Z offset HitWorld when unchecked Origin from mass-centre
2) Made custon Tool screen offering a stacking information
3) Added more methods to the AsseblyLib library
4) Logs are now controllable in single player