Garry's Mod

Garry's Mod

[DrGBase] ULTRAKILL - Base & Assets
Affichage des entrées 11-20 sur 42
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Mis à jour le : 28 juin 2023 à 23h35

Forgot to remove some debugging things.

Mis à jour le : 28 juin 2023 à 23h30

Mis à jour le : 28 juin 2023 à 17h33

Added Tools for Radiance & Sand States.

Added New Radiance Condition.

Overhauled Code.

Added Healing Visuals to the Health Bar.

Changed how Subtitles are handled.

Added the ability to add custom sounds and music.

Removed Redundant Functions.

Added a VoiceScript system for Auto-Subtitles and VoiceLine Cancelling.

Added Linux Workarounds for Sound and Music. Should work now, but it won't be the best quality.

Added New Sound ConVar to enable/disable sounds pitching down while dead.

Mis à jour le : 3 mai 2023 à 2h33

Fixed an issue with Resolutions higher than 1920x1080 and the UI.

Fixed an issue with Smoothing animations.

Added the Ability to Reflect Projectiles with Blast Damage!

Adjusted Materials

Mis à jour le : 2 mai 2023 à 2h06

Music should now be affected by Slow Motion

Explosions now check for Visibility.

Explosion Radius should scale up now.

Fixed a bug with Phases.

Changed how the Dmg ConVars affect Ultrakill Nextbots attacking each other.

Mis à jour le : 30 avr. 2023 à 3h06

Mis à jour le : 30 avr. 2023 à 2h55

Fixed a bug with parrying.

Mis à jour le : 30 avr. 2023 à 2h45

Optimized the code for resolving teleports.

Optimized Sound System More.

Fixed Hud Scaling and Font Scaling.

Adjusted Parry Range.

Fixed a bug where possessing an entity that's standing still and emitting a sound system would cause weird doppler values.

Mis à jour le : 29 avr. 2023 à 0h56

Changed some Functions around to be more compatible.

Increased Parry Range for Projectiles.

Mis à jour le : 27 avr. 2023 à 20h44

Refactored all sound files.

Changed how enemies handle collision during attacks.

Fixed a bug where Music would try to transfer ownership without being the owner of that music.