Total War: WARHAMMER III
Bretonnia Generic Lord Pack (20 variants) (Patch 6.2 ready)
Показване на 1 — 10 от 23 постъпления
< 1  2  3 >
Обновление: 26 юли в 8:37

Compatibility with 6.2. Simple table upgrade.

Обновление: 5 ян. в 2:01

Disabled attack jumping animation for lord on hippogriff on duel against big lord like from nurgle, because desync rider animation bug. The animation will be enabled when the new asset editor animation editor is operational.
Unfortunately this makes your old battle replays with lords on hippogriff inaccurate now.

Обновление: 26 дек. 2024 в 0:23

Обновление: 16 ноем. 2024 в 8:41

Discovered a script breaks that caused null value to be passed around the function that generate the lord pool. The bug was discovered during our Bretonnia Armoury system testing in multiplayer campaign. It is fixed in this version.

Обновление: 15 ноем. 2024 в 7:42

1. Added auxiliary 3 lord subtypes via tables (but disabled internally for upcoming Bretonnia Armoury)
2. Revamped animation system to use "Cavalry" animation mode instead "War Beast" for all types of mounts including Hippogryph (for upcoming Bretonnia Armoury) /!\ THIS COULD BREAK MOD REBALANCES THAT OVERWRITES LAND_UNITS TABLE /!\
3. Updated script to accommodate Bretonnia Armoury system

Please report for any animation or script bug for point Nr 2. and 3.

Обновление: 10 септ. 2023 в 16:22

Updated animation tables
Updated skills tables.

Обновление: 26 май 2023 в 17:22

Fixed deprecated table data.

Обновление: 4 май 2023 в 9:48

updated animations data
updated table definitions

Обновление: 12 февр. 2023 в 2:53

Bugfix. New update apparently breaks the mount (some of lords have missing horse in battle). I didn't notice this until I do some test on project I'm currently working on.

Обновление: 24 окт. 2022 в 14:46

# Bugfix update
A bugfix to address wrong texture masks on some lords.