XCOM 2
A Requiem For Man: The Requiem Legion
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Обновление: 5 апр. 2024 г. в 17:39
автор: ReshiKillim

A little something something

Обновление: 4 апр. 2024 г. в 9:23
автор: ReshiKillim

4/4/24 Further Modjam Integration LW Changes
Nightmares will use LW Lightning Reflexes
Scamper Exhaustion is active by default

Universal: When a Nightmare Unburrows, it has a short window in which it is unable to reburrow.

Обновление: 3 апр. 2024 г. в 1:17
автор: ReshiKillim

4/2/24 Titan Tweaks - Reworked Titanic Fortitude for better balance in basegame, LW, and Modjam environs.
The Titan deals +1 Damage per 10% Missing Health.
All incoming Non-Electrical and Non-Psionic damage is reduced proportionally to the Titan's Missing Health Percentage.
Electrical Attacks deal increased damage to this Unit.

Обновление: 26 мар. 2024 г. в 21:42
автор: ReshiKillim

Small patch for a Mod <> Mod Issue with Turret AI

Обновление: 23 мар. 2024 г. в 12:27
автор: ReshiKillim

Requiem Corrosion Armor Shred Reduced

A couple of Bugfixes

Обновление: 11 мар. 2024 г. в 9:12
автор: ReshiKillim

Added two new second wave Options that make the game a bit easier.

Обновление: 10 мар. 2024 г. в 8:26
автор: ReshiKillim

Magna's Supremacy, Legion's Dominance, and Close Quarters Combatant can no longer trigger on the Requiem Unit's own turn. This means that trying to Bladestorm is a bit less suicidal.

Обновление: 6 мар. 2024 г. в 23:55
автор: ReshiKillim

Bugfix for a few visual bugs, a couple small AI tweaks

Обновление: 29 фев. 2024 г. в 15:40
автор: ReshiKillim

Bugfix for Easy Mode - Fixed Legion's Dominance triggering on Taipans when it should not.

Обновление: 27 фев. 2024 г. в 11:32
автор: ReshiKillim

A couple of minor bugfixes