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Wacky Weapons
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Päivitys: 1.10. klo 4.13
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Version 1.3.8 has been published to Stable tModLoader v2025.8
1.3.8 (Current)
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Bug Fixes
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Emergency patch - mod was broken
- Removed reference to 'LawnmowerOverload' mod in string.
- Replaced with the correct mod name 'WackyWeapons'
- Don't copy/paste code from your other mods without checking this. very silly

Mod is fixed (hopefully)

Huge thanks to SnowStorm for pointing this out immediatly :)

Päivitys: 30.9. klo 4.21
tekijältä Chair

Version 1.3.7 has been published to Stable tModLoader v2025.7
1.3.7 (Broken build: balance changes are current)
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Misc
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- Config -
Added a mod configuration menu

- Optimisation -
Deleted many duplicate textures
Reduced large amounts of redundant code
Depricated many items, buffs, & projectiles that were no longer in use

- Visual Changes -
Added more 'perk' based tooltips
Scatter-Shot now spins when flying
Added a dust trail to Darker Lance
Increased visibility of Lucky Bullets
Removed buff timer from some infinite buffs
Added/changed glow for many items and projectiles
Fruitcake star now drops candy cane and sugar plum
Added a circle of dust when Evil Arrows deal damage
Evil Eye now uses dust for visuals instead of a sprite
Hellwing Repeater's bats now spawn flame dust on bounce
Pride visual effects, added dust when fancy effects are disabled
Bright Disc and Prismatic Javelin dust reworked to be more colorful

- Resprites -
Bloodshot
Darkhalis' Effects
Heaven Falling
Martian Pistol
Robot's Laser-Gun
Soul of Bite

- Fixed... -
Prismatic Javelin's hitbox
Teleportitis screen tearing
Steampunk Arrows projectile arc
Evil arrows not counting as arrows
Weeping Angel can now stand on platforms
Self destruct dealing melee damage, now magic
UFOyo lasers repeating spawn sound every frame
More projectiles now inherit scale from their weapon
Fishron's Face yoyo bubbles turning invisible when homing
Falling Anvil's knockback being turned to 0 if hits before fall starts
Queen Slime Spikes resetting their damage on bounce, losing bonus damage

--------------------
Balance Changes

Celestial Damage (Buff)
- Now inherits effects from all vanilla classes

Bee Shotgun (Buff/Rework)
- Increased damage of Giant Bees by 10%
- Each bee now has a chance to turn into a wasp
- Was 25% chance to turn all bees into wasps

Bootes Void (Buff)
- Projectiles now chase cursor position when flying

Bright Disc (Nerf)
- Reduced damage from 125 to 120

Devilsknife (Buff)
- Increased targetinf range of minions
- Swinging to spawn minions now also deals damage
- Minions are now buffed from holding any devilsknife

Dirt Sword (Buff)
- Increased max hits of dirt from 1 to 2
- Dirt now deals melee damage and scales with weapon size
- Dirt now all spawns inside enemy, dealing instant damage

Dirt-Bomb Sword (Rework)
- Greatly increased bomb velocity
- Increased damage from 225 to 275
- Now best used for creating quick cover

Eruption (Buff)
- Projectiles will now travel through blocks
- Renamed to Staff of Eruption

Fishron's Face (Rework)
- Reduced damage from 85 to 80
- Now spawns a circle of bubbles every 1.5s
- Spawns bubbles faster when dealing damge
- Reduced bubble damage from 50% to 25% of yoyo's damage
- Bubbles now gain enchantment effects from flasks
- Bubbles now bounce off tiles rather than phasing through them

Flare Machinegun (Buff)
- Flares use custom iframes and last 20s

Frostbolt (Rework)
- Reduced damage from 72 to 70
- Now always splits into a multiple of 2
- Increased min and max amount of icicles to split into by 1

Heaven Falling (Rework)
- Reduced damage from 110 to 77
- Reduced stars shot from 4 to 2-4
- Stars now fall through blocks above you
- Stars no longer steal i-frames from eachother
- Now heals you when damage dealt is a multiple of 7

Martian Pistol (Rework)
- Compete rework of projectil, now shoots a short range loop
- Doubled amount of projectiles fired per burst from 2 to 4

Obsidian Godsword (Rework)
- Debuffs alternate between cursed inferno and shadowflame

Knuckle Sandwich (Rework)
- Reduced damage from 100 to 25, now uses custom i-frames

Hellwing Repeater (Rework)
- Bats now bounce off enemies
- Slightly reduced damage penalty on bounce

The Oil Barron (Rework)
- Doubled amount of flames created vs oiled targets
- Critical hits now deal 250% damage rather than 200%
- Sniper now removes oiled effect when it spawns flames

Pride/Rainbow Arrows (Rework)
- Will no longer shoot rainbows if Fancy Effects are toggled off
- Deals double damage if not shooting rainbows

Robot's Laser-Gun (Rework)
- Reduced damage from 55 to 50
- Added 'Crowd Control' perk

Steak Launcher (Rework)
- Increased use time from 17 to 21
- Projectile now bounces off tiles and enemies

Waterfall (Rework)
- Inflicting Steamed now removes on fire
- Increased damage of Steamed from 10 to 12

Celestial Emblem (Rework)
- Removed 5% generic damage increase
- Now converts damage type of projectiles to celestial

Dracula's Flow (Rework)
- Life reduction and regen now scale based on max life
- Reduces max life by 300 > Reduced max life by 60%
- Increases life regen by 40 > Regenerate 13.33% life/s

Mechanical Honeycomb (Buff)
- Increased max amount bees spawned by 1

Ice Arrow (Buff)
- Doubled velocity multiplier

Star Shot (Rework)
- Reduced damage from 10 to 7
- Now chases cursor position when flying

Päivitys: 21.5. klo 6.34
tekijältä Chair

Version 1.3.6 has been published to Stable tModLoader v2025.3
1.3.6 (Current)
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Misc
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Resprites/Visual Changes
- Added more 'perk' based tooltips
- Reduced scale of Sorcerers Skull to 1
- Changed dust effects of Sorcerers Skull
- Resprited Beemerang and projectiles

Gameplay Changes
- Added Right Click zoom function on snipers
- Many melee projectiles now inherit scale from their weapon
- Alt Shadow Wizard Money Staff recipe now also requires coins
- Reworked early game boss lootpools, added new items
- Replaced Ancient Candlelit-Horrors with new weapon: Flame Skewer
- Slight adjustments to Pumpkin Moon loot-pool for Flame Skewer
- Increased pumpkins fired from Haunted Submersible when used with 'Haunted' prefix

Bug Fixes/Other
- Fixed repeating sound bug on Devourers Lance
- Fixed Sorcerers Skull not firing any mini projectiles
- Changed how Chaos Buster displays damage numbers
- Fixed NPCs with 1 life activating Hemorrhage effect on death from non-bloodloss damage

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Additions

Weapons
- Roman Candle MK2
- Phase Shift
- Shuriken Sawgun
- Ninjutsu Spear
- Book of Shuriken
- Flame Skewer
- Diamond Book
- Ruby Book

Items/Accessories
- Accursed Candle
- Book of Illusions
- Masterful Smoke-Bomb
- Watcher's Charm
- Heart Lock
- Life Lock
- Solipsism
- Valentine Ring

Prefixes
- Radical (Yoyo)
- Nefarious (Melee)
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Balance Changes

Melee/Sword Projectiles (Rework)
- Many melee projectiles now inherit scale from their weapon

Dual-Bladed Phasesaber (Rework)
- Increased left-click spin damage mult from 0.5x to 0.6x
- Completely reworked right-click projectile Ai and effects

Blood-Thorn Whip (Buff)
- Added a damage over time bleed effect

Blood-Thorn Arrows (Buff)
- Added a damage over time bleed effect
- Added +3 summon tag damage to bleeding enemies
- Increased bloodloss buildup from 30% to 35% of damage

Sunflower Sword (Nerf)
- Reduced knockback from 4 to 3
- Attack speed decreased, Use time: 21 to 24

Sorcerers Skull + Enchanted (Rework)
- Increased speed of mini projectiles
- Reduced speed of big projectiles, now deals +20% damage

Tears of Sol (Rework)
- Projectile and explosion both now scale from melee size effects
- Explosion now spawns from a random point on target, rather than center

Beemerang (Rework)
- Reduced damage from 23 to 19
- Reduced knockback from 6 to 4
- Now throws out 2 boomerangs per use
- Spawns custom bees that use static immunity

Ancestor's Katana (Rework)
- Reduced spirit damage mult from 1x to 0.6x
- Increased range of spirit, added min 1 damage floor

Hellish Sniper (Nerf)
- Reduced flameshot damage scaling from 0.3x to 0.25x
- Reduced attack speed, Increased Use time from 37 to 39

Queen's Slime-Cannon (Buff)
- Increased damage from 1 to 35
- Increased attack speed, Use time: 24 to 21
- Added slime burst right-click

Gamer Girl's Guillotine (Rework)
- Now tracks vs enemies inflicted with 'Sparkle Slime'
- Reduced Sparkle Slime damage buff from 12x to 8x
- Removed Sparkle Slime +15 Armor Penetration effect

Celestial Emblem (Buff)
- Reduced celestial damage buff from +20% to +15%
- Added a +5% damage buff that applies to all classes

Chungus (Nerf)
- Reduced damage from 825 to 750
- Reduced crit chance from 28% to 25%
- Fixed stealth damage bonus being too high: x2 to x1.6

Lady Luck (Nerf)
- Reduced knockback from 8 to 7
- Reduced attack speed, Use time: 36 to 38

Minor Changes
Evil Eye (Nerf): Increased mana cost from 5 to 6
Bomb Staff (Nerf): Reduced damage vs Eater and Brain by 30%
Cactus Whip (Nerf): Attack speed decreased, Use time: 30 to 33
Tree War-Hammer (Nerf): Reduced damage of acorn-bomb special move
Bloodbone Blade (Buff): Increased bleed stacks inflicted from 10 to 12
Rivers of Blood (Nerf): Reduced healing effect vs Brain of Cthulhu's creepers
Spiky Summon Staff (Nerf): Added a 55 tile max range limit to minions attack
Shadow-Wizard Money-Staff (Buff): Added lucky coin and midas effects

Päivitys: 23.2. klo 7.26
tekijältä Chair

Version 1.3.5 has been published to Stable tModLoader v2024.12
Changelog
1.3.5
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Misc
-----

Resprites/Visual Changes
- Resprited mod icon, removed Christmas theme
- Reworded/changed some tooltips to make effects more clear and concise
- Reworked item description layout to be less cluttered, now 'perk' based
- Changed rarity color of some weapons
- Fixed Celestial Emblem's clipping issues
- Slightly reworked how UFOYo's lasers visually function
- Resprited Shroomite Squall, The Swarm, Submarine-Gun/SlugShotgun +upgrades

Gameplay Changes
- Dread Pearl is no longer consumable
- Readded The Swarm to Queen Bee's Lootpool
- Increased crafting cost of Nomai Mask by 33%, now made at anvils
- Ring of Return recipe now uses demonite instead of a band accessory
- Bloodmoon enemies now drop 'Blood Diamonds' that can be crafted into items

Bug Fixes/Other
- Fixed bug that caused Cultist's Curse projectile to get stuck
- Devorour's Lance can now be alt/right-click used
- Fixed Slow-Burn potion healing inconsistencies
- Unity now consumes Terra Blade on craft
- Optimised code of many weapons and projectiles
- Increased optimisation by removing some reused textures
- Changed 'Can be shimmered' to 'Shimmers into...'
- Removed Note: Shimmer from merchant unless shimmered

Removed Items: unobtainable outside of cheat engine
- Masterful Minion Ball
- Ancient Unity/Evil-Unity
- Ancient Terror-Blade
- Overgrown Nomai Masks
- Turbo Rush: Lite & No-Sugar
- These items now shimmer into base version
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Additions

Weapons
- Fishbones
- Twinned Truth
- Binary System
- Life-Cycle
- Possessed Yoyo
- Death Note
- Blood-Thorn Blister

Fluxly Inspired
- Red Dwarf
- White Dwarf
- Godslap Hand
- Bloodbone Blade
- Gardener's Glaive

Items/Accessories
- Hex Tome
- Queen's Coin
- Blood Diamond
- Blood-Thorn Arrow
- Lord of Blood's Exaltation
- Crystallized Honey-Drop
- Soulbound (Accessory Prefix)
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Balance Changes

Rivers of Blood (Rework)
- Reduced damage from 13 to 11
- Reduced crit chance from 16% to 12%
- Added Bloodloss and Hemorrhage effects

Rivers of Ash (Rework)
- Reduced damage from 79 to 77
- Reduced crit chance from 18% to 16%
- Reduced speed: increasing use time from 12 to 13
- Added Bloodloss and Hemorrhage effects

The Drippler (Rework)
- Reduced damage from 15 to 13
- Added Bloodloss and Hemorrhage effects

Blood-Gem Staff (Rework)
- Reduced damage from 31 to 15
- Added Bloodloss and Hemorrhage effects

Blood-Pearl Staff (Rework)
- Reduced damage from 46 to 29
- Increased mana cost from 15 to 17
- Added Bloodloss and Hemorrhage effects

Monstrocity/Abomination (Rework)
- Now converts wooden arrows into Blood-Thorn Arrows

Helluva Buff (Rework)
- Reduced buff from +50% damage to +33%
- Damage buff now effects all classes, rather than just ranged
- Now also grants buff to nearby allies in multiplayer

Hellish Sniper (Rework)
- Now fires 3 flamelash projectiles every 6th use
- Reduced attack speed: increasing use time from 33 to 37
- Reduced knockback from 7 to 6

Shroomite Squall (Rework)
- Reduced lifetime from 7s to 6s
- Increased mana cost from 21 to 23
- Removed 30frame time loss on bounce
- Reduced speed: increasing use time from 26 to 28
- Reduced mini-mushrooms damage mult from 0.5x to 0.4x
- Reduced how often mini-mushrooms spawn from 3/s to 2.5/s
- Now occasionaly spawns a circle of 12 mushrooms, dealing 40% damage
- Every circle spawns 2 less mushrooms than the last, down to 0

Tears of Sol (Nerf)
- Reduced projectile damage multiplier from 1x to 0.7x
- Projectile now deals 5% less damage per pierce

Pea Shooter (Rework)
- Reduced damage from 55 to 48
- Projectile now bounces off enemies instead of despawning
- Added random arrow gravity to peas after bouncing off enemies

Turbo Rush (Buff/Rework)
- Now contains all 3 versions in 1 accessory
- Right-click whilst favourited to swap versions

All Slow-Burn Potions (Buff)
- Fixed inconsistant healing bugs
- Now heal you quicker when using philosophers stone like items

The Swarm (Rework)
- Reduced damage from 18 to 13
- Increased yoyo range and speed
- Increased bees summoned from 1 to 1-7

Minor Changes
The Rock (Buff): Now petrifies enemy players on hit in pvp
Cornucopia (Nerf): Reduced life regen from +2 life/second to +1
Minion-Ball (Buff): Added bonus +12% whip stat effect from upgrade to this
Pulse Moniter (Nerf): Reduced life regen from +15 life/second to +10
Ball and Chain (Nerf): Reduced life regen from 1 life per second to 0.5
Werewolf Claws (Buff): Grants the hunter buff when held, rather on hit
Clothiers Curse (Buff): Added new Special Move: Mindflayer
Book of Duality (Buff): Crits now have a 20% chance to inflict confusion for 3s
Nomai Masks (Buff): Now have access to mana flower ability, removed 'overgrown' upgrades

Päivitys: 21.12.2024 klo 4.58
tekijältä Chair

Version 1.3.4 has been published to Stable tModLoader v2024.10
1.3.4
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Misc
-----
Resprites/Visual Changes
- Changed icon to Christmas theme
- Changed how Special abilities are displayed in tooltips
- Added smooth holdout and glowmask to Hellish Sniper

Bug Fixes/Other
- Metallic Cactus-Spikes now change damage type base on held weapon's damage type
- Shroomite 'Specialist': Swamp-Orb Gun, Frag Launcher, Egg Cannons, Rock-et/Santa-nk1 launcher
- Updated some tooltips to make more readable
- Removed shimmer text from Mech-Bee Weapons, and added it to Note: Shimmer (Hardmode)
- Fixed bug that caused Chungus to spawn multiple holdout projectiles
- Fixed bug that caused Enchanted Goblin Lawnmower's projectiles to get stuck in tiles above you
- Added drops to armored variant of Necromancers
- Fized bug were cultist wasp ice was dealing magic damage, rather than ranged damage
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Additions

Weapons
- Metallic Catus-Sword
- Hellwing Repeater
- Copper Lawnmower

Items/Accessories
- Chronos' Cross
- Titan of Time
- Ehanced Thorns-Potion
- Metallic Cactus-Helmet
--------------------
Balance Changes

Special Abilities (Buff)
- Added Chronos' Cross/Titan of Time accessories
- Improves specials abilities and reduces cooldown times

Elf Bow (Buff)
- Added Care Package special
- Sends a present down from the sky that drops hearts and stars

Santa-NK1 Launcher (Rework)
- Now shoots regular rockets instead on santank-missiles
- Added right click ability that rapidly shoots santank-missiles, but costs mana
- Increased damage of santank-missiles by (baseDamage * 2) + 50

Daedalus Shadebow (Buff)
- Right click to cycle between arrows and bullets

Mana Battery (Rework/Buff)
- Now adds debuff on use, rather than from buff
- Debuff time is now affected by 'special cooldown' modifiers
- Debuff can now be cleansed at the nurse

Mech-Bees and Metallic Cactus-Spikes (Rework/Buff)
- Now changes damage type on spawn to mach held weapons damage type

Wyvern Lawnmower (Rework)
- Reduced damage from 38 to 36
- Reduced damage when standing still by 30%
- Now uses a projectile instead of a melee swing
- Can now hit an infinite amount of targets per use, was 4
- Changed useTurn properties, removed depricated tooltip line

Päivitys: 10.11.2024 klo 23.01
tekijältä Chair

Version 1.3.3 has been published to Stable tModLoader v2024.9
1.3.3
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Misc
-----
Resprites/Visual Changes
Misc: Cyclone, Book of Undoing, Bootes Void, Vortex Launcher, Probe Staff's probe spin, Horseman's Yoyo trail
Whip glowmasks: Final Fractal, Blessing of the Stars, Metallic-Cactus Whip, Mech-Bee Whip
Cultist's Cloak: Mechanical Honeycomb/Sweetooth Necklace/Ro-Beemerang/Mechanical Beenade Stick, Mechanical-Bee Keeper/ RoBEErt
Cultist's Cloak effect now also shows when item is dropped in world
Visual Recoil: Cyclone, Vortex Launcher, Mechanical-Bee Shotgun, RoBEEt, Candlelit Horrors, Chungus, Nebula-Star Cannon
Reduced light intesity: mech-bees and their lasers, Probe Staff lasers
Added animated projectile glowmasks: (Mech)Bee/Wasp/Giant-Bee

Recipe Changes
- Shimmer decrafting now drops different materials based on world evil
- Dual-Blased Phasesaber can now be crafted with any Phasesaber color
- Demolition Cannons are all now in 1 recipe group
- Unity no longer consumes Terra Blade on craft
- Unity can now be crafted without Terra Blade if Zenith is in inventory
- Mechanical-Bee Keeper no longer consumes Bee Keeper on craft
- Added recipe for Snow Globe, so Frost Legion is accessable outside of christmas
- Added additional recipe for Goblin Battle Standard, using goblin tech
- ODPL+ is now crafted at anvil, rather than tinkerers, to fit with other ODPL crafting requirements
- Removed Book of Skulls 100% drop chance, added new recipe for it using Ash Bars
- Skeletron now drops 5-15(normal)/8-20(exp+) Ash Bars

Bug Fixes/Other
- Reduced sell/reforge price of ShadowSteel weapons from 11 gold to 9
- Added 'Celestial' damage class, that scales 50% from all 4 main classes
- Fixed bug that caused Cultist's Cloak vision projectile to sometimes get stuck when tracking
- Shroomite Helmet specialist synergy: All Demolition Cannons, Paper-Airplane Cannon, Vortex Launcher
- Fixed bug that caused laser eyes visuals to spawn duplicate projectiles
- Adjusted tooltip multipliers for some weapons that deal 0 damage or crit
- Added right-click to Terra-Lawnmover that stops fancy effects from spawning
- Fixed bug that caused Neptunes Trident to fire dolphins twice as often as other fish
- Removed some re-used/duplicate textures, Reworded some tooltips to make easier to read
- Removed sound from Nebula Stars, added sound to weapon fire instead, fixes audio overlap
- Added gravitational effect to Singularity when dropped in world, no longer falls when dropped
--------------------
Additions

Weapons
- Mechanical-Wasp Gun
- Mechanical Sickle-Staff
- Mechanical Bee-Keeper
- Meteoric Jousting-Lance
- Devourer's Jousting-Lance

Items/Accessories [i:3335]
- Headless Helmet
- Goblin Aglet
- Infinite Vortex-Darts
- Celestial Emblem
--------------------
Balance Changes

Apollo's Axes (Rework)
- Changed damage class from Melee to Celestial
- Celestial damage inherits 50% of all other class damage, and all of generic damage
- Reduced damage from 130 to 100, Reduced attack speed from 14 to 16
- Now can also throw vortex, nebula, and stardust axes
- Critical hits now spawn phantom-axes either vertically or horizontally
- Phantom-Axes each have a unique special effect on crit, based on damage type

Sword of Discord (Rework/Buff)
- Reduced damage from 22 to 18
- Increased buff of Quantumn Momentum from +100% to +150% damage
- Added ability to right-click and teleport enemies to cursor position
- Teleport effects now also work against enemy players in pvp

Chungus (Rework)
- Reduced damage from 750 to 275
- Now shoots 3 bullets in a tight spread each shot, rather than 1
- Added 3x tooltip damage mult, so item displays damage of all shots combined
- Shooting now pushes you backwards, Added x2 stealth damage effect

Cyclone (Rework)
- Crafting Cyclone also makes 333 vortex darts
- Reduced knockback from 6 to 3 to make hitting enemies with phantom-darts easier

Vortex Dart (Rework)
- Increased damage from 16 to 18
- Now spawns Phantom-Darts that deal 80% damage, from above and below on hit
- Phantom-Darts split into Vortex Rockets that deal 40% damage on hit
- Reduced knockback from 2.5 to 1 to make hitting enemies with phantom-darts easier
- Increased amount crafted from 250 to 333, reduced sell price from 9 copper to 7

Obsidian Greatsword (Rework)
- Reduced damage from 150 to 70
- Increased mana cost from 10 to 13
- Now summons a cross of 4 magic swords on hit that deal 40% of base damage, and inflict steamed
- Reduced knockback from 6.5 to 4.5 to make hitting followup easier

True Obsidian Godsword (Rework)
- Increased.. Damage from 240 to 280, Knockback from 4.5 to 6.5, Mana cost from 15 to 18
- Projectiles now track enemies, trying to hit each on-screen enemy once
- Reduced projectiles stats from 100% to 50% of base damage and knockback
- Projectile now loses 5% damage and debuff time per hit

Vortex Launcher (Rework)
- Reduced damage from 62 to 52
- Every 14th shot is now quintupled in power, this shot pushes you back when fired

Buzzkill (Buff)
- The following applies when buzzkill is enchanted by cultists cloak
- Increased yoyo range from 350 to 375, and speed from 16 to 20
- Increased chance to spawn cultist-wasp on hit from 25% to 33%

Book of Undoing (Rework)
- Completely reworked healing mechanics, now heals anything close to user
- No longer deals 1 damage, then heals enemies when hit by that 1 damage
- Range is slightly shorter than before, but now can heal other players
- Reduced hp/s from 30-20 when user has mana sickness

Mechanical-Bee Keeper (Rework)
- Reworked swing to be a custom animated attack
- Now has greater size and effects when used with cultists cloak
- Shimmers into old version

Mechanical-Bee Sickle (Rework)
- Renamed to Mechanical Sickle-Staff
- Reworked swing to be a custom spinning attack
- Now shoots 3 sickles each spin cycle
- Shimmers into old version

Laser Eyes (Rework/Buff)
- Reduced pushback by 70% when grounded
- When airborn, Increased damage by 100%, Reduced pushback by 40%
- Laser will no longer push you up or down when grounded
- Holding item now makes you immune to fall damage

Quantum Entanglement (Buff)
- Increased damage from 22 to 28
- Holding item now makes you immune to fall damage

Sweetooth Necklace (Buff)
- Increased armor penetration when used with hivepack upgrades
- Base +5, mech +7, cult +9

Bee Arrows (Buff)
- Increased damage when used with hivepack upgrades
- Base: 1x (3dmg), mech: 1.68x (5dmg), cult: 2.34x (7dmg)

Probe Staff (Rework/Buff)
- Increased attack speed from 40 to 30
- Probe now rapidly shoots lasers from eye when active
- Reduced damage by 50% when lasers hit point-blank

Suspicious-Looking Swords (Rework)
- Reduced projectile damage: 200-150(True), 500-400(Crew), 1000-800(Imp)
- Reworked damage calculations, now inherits melee/generic damage modifiers

Rock-et Launcher (Buff): Added right-click rock-rockets
Nebula-Star Cannon (Nerf): Increased mana cost from 20 to 30
White Cursor (Rework): Changed damage class from Magic to Celestial
Reinforced Whip-Grip (Nerf): Reduced whip stat buffs from 15% to 12%
Masterful Minion-Ball (Nerf): Reduced whip stat buffs from 20% to 15%
Devilsknive (Rework): On swing scale is randomly multiplied by any number between 0.5 and 2.5
Bootes Void (Rework): Projectile now pulls enemies and players towards it, unless that are holding this weapon

Päivitys: 15.10.2024 klo 9.42
tekijältä Chair

Version 1.3.2 has been published to Stable tModLoader v2024.8
1.3.2
--------------------
Misc
-----
Resprites/Visual Changes: Candlelit Horrors, Horeseman's Yoyo, Book of Books, Shimmered Skull, Tri-Gun, Beam Machine,
The Bone, Bone n Arrow, Laser Eyes, Waterfall/Watery Greatsword, Obsidian Greatsword, Shark-Bullets, Uberfish

Item Drops
- Wall of Flesh now drops 2 items from a pool of 6, was 1 from a pool of 5
- Queen Bee now drops 30-90(normal)/50-150(expert+) Bee Arrows
- The Oil-Barron can now also drop from Lava Bats
- Added a 33% chance to get 5 more souls from empress and duke treasure bags

Bug Fixes/Other
- Fixed 'Note: Shimmer' tooltip being so large that it broke
- Changed sprites in inventory for most mech-bee items when cultist's cloack is equipt
- Changed some correct spelling to incorrect american spelling to mach vanilla
- Minion-Ball effect now works with Optic Staff and Dynamite Staff
- Fixed issue causing The Horsemans Yoyo to not drop from Headless Horsemen
- Fixed rivers of blood/ash still giving visual healing numbers when on full life
- Watery Greatsword + Upgrades can now also roll melee modifiers
- Red/Green Cursor can now also roll magic prefixes
- Added mod name to Tinkerer's Stop Sign to make effects clearer
- Added a few more debuffs to proc Teleportitis 'burning' activation effect
- Dolphin arrows and Shark Bullets now correctly deal ranged damage
- Hell-met and Shimmered Skull now provide a small amount of light when worn
- Can no longer spawn falling anvil inside of blocks
- Fixed buggy offset of holdout projectiles, and large melee weapons
- Fixed some projectile sprites/positions not lining up with hitbox
- Added semi-transparent after-images to some projectiles
- Added lucky coin effect to Midas Touch and Curse of Avarice
--------------------
Additions

Weapons
- The Bee's Mechanical-Knees/Dynamite Staff/Wall of Flares

Items/Accessories
- Eternal Youth/Perennial Star/Ring of Return/Infernal Wings

Buffs: Dynamic-Duo
--------------------
Balance Changes [i:3029]

Bomb Staff (Buff)
- Bombs now respawn themselves after 4s, rather than just dying
- Gains 2x benefits from whip tag effects
- Knockback will now always send enemies away from the player
- Reduced expert mode eater of worlds explosion penalty from -50% to -20% damage

Nebula-Star Cannon (Rework)
- Reduced damage from 340 to 180, now loses 10% damage per pierce
- Stars now travel through blocks and reverse their trajectory when 75 tiles away from you, stars track on return
- Now uses custom i-frames, alowing all 7 stars to hit, before only 4 stars could hit the same target

Uberfish (Rework)
- Now fires alternates firing arrows from both barrels, rather than center
- Reduced base damage to 10, added 2.1x tooltip damage mult
- Now deals a small amount of contact damage, (48%ish of base damage)
- Changed damage calculation of arrows from 21+ArrowDmg x1, to 10+ArrowDmg x1.7

Terra Lawnmower (Rework/Buff)
- Increased damage from 210 to 240
- Reduced projectile damage from 70% of 210 (147) to 50% of 240 (120)
- Projectile now flips direction and returns when 80+ tiles away, 3 times

The Bone (Rework)
- Reduced damage from 77 to 66
- Increased attack speed from 45 frames to 40
- Now spawns bones on kill that damage enemies and create more bones on kill

Wacky Skeletron Weapons (Buff)
- Now shoots twice as many crossbones when used with bone glove

Tri-Gun (Rework)
- Removed max-shots cap from 'overclocked'
- Increased overclocked burn damage from -8 life per second to -11

Magic Snowman Hat (Buff) Renamed to Magic-Snowman's Cool Hat
- Inreased attack speed from 30 to 26, Added shotgun special effect, 10s cooldown

Royal Slime Sceptre (Rework) Renamed to Regal Slime Sceptre
- Changed projectiles from pinkies to crystal-slime spikes
- Reduced damage from 45 to 36, Reduced knockback from 4.5 to 3.5
- Now uses custom immunity frames and correctly deals magic damage

Sparkling Slimethrower (Rework)
- Now shoots blue flames, inflicts frostbite rather than hellfire
- Now shoots 4 crystal spikes every 1 second, that deal 130% damage
- Reduced damage from 28 to 25

Crystallized Slime Sword (Rework)
- Now shoots 3 different slimes in order, Crystal, Bouncy, Heavenly(+40% damage bonus), repeat
- Changed crystal slime projectiles from pinkies to crystal-slime spikes

Slime-Orb Scepter (Rework)
- Now shoots 3 different slime-orbs random chance on spawn, Crystal, Bouncy, Heavenly

Watery Greatsword (Rework) Renamed to Waterfall
- Reduced damage from 34 to 30, Now rains when swung, rain deals bonus damage to frostburnt/steamed enemies

Bed of Nails (Rework/Buff)
- Increased damage from 105 to 115
- Now spawn nails directly on target, rather than shooting them
- Nails now deal damage one after the other, rather than all at once
- Embeded nails now burst out from target on kills with sword or nails

Quantum Entanglement (Fix/Qol)
- Bouncy Discord arrows are now blue, and make player immune to fall damage, fixing respawn insakill bug
- Holding right-click whilst dead will now despawn arrow, if you dont want to spawn there

Frost Bolt (Rework)
- Reduced attack speed from 13 to 15
- Removed pierce, now split evenly into ice bolts that deal 1/2 damage

Chair Wings (Rework)
- Reduced flight time from 2.5s to 2.2s, added ability to hover
- Reduced horizontal speed, significantly increased vertical speed

The Horseman's Yoyo (Rework)
- Reduced damage from 95 to 90
- Pumpkin heads now spawn and fall from the sky, rather than a random position near target
- Now spawns 2-5 additional pumpkin heads on kills

Tree Warhammer (Rework)
- Reduced damage from 18 to 16, kb from 4 to 3.5
- Increased special damage, and reduced cooldown from 30s to 20s

Laser Eyes (Rework)
- Increased damage from 11 to 13, reduced mana cost when fully charged
- Using lasers at full charge now pushs the player back and sets them on fire
- Now counts as a 'space gun'

Minor Changes
Final Fractal (Buff): Added +20% minion crit chance to tag debuff
Rivers of Blood (Nerf): Reduced healing by 50% when hitting eater of worlds
Fishron's Face (Fix): Replaced unintentional midas debuff with the wet debuff
Gamer Girl's Guillotine (Rework): Replaced ichor with custom debuff, -10 armor
Bee Arrows (Buff): Now uses custom arrows that synergise with mech/cultist bees
Uberfish (Rework): Now shoots arrows directly from alternating barrels, added contact dmg
Guts (Buff): Added overcharge effect, Reduced chlorophyte penalty from -30% to -25%
Staff of Rock (Rework): Changed projectile behaviour, now deals damage based on speed
Powerful Egg (QOL Buff): Buff now activates when holding weapon, rather than when using
Buzzkill/Ro-Beemerang (Buff): Added bonus damage and effects when used with cultist's cloak
Bowsers Big Bean Burrito/Ambrosia (QOL Buff): Grants well fed when held, rather than on use
Flare Machinegun (Buff): Increased min damage from 1 to 2, and increased accuracy by 22%
Red Cursor (Rework): Increased attack speed from 9f to 7, Reduced damage from 25 to 19
Flesh Wings (Buff): Increased amount of fire rained when damaged in the air from 3-12 to 6-15
Slime Sword/Royal Slime Staff (Buff): Green slimes now have a 10% chance to split into 4 pinkies
Green Cursor (Rework): Reduced attack speed by 1 frame, can now roll modifiers that increase speed
Throwing Bank (Nerf): Reduced attack speed from 24 to 26, and reduced how many coins burst from bank
Goblin Scepter (Rework): Increased teleport cooldown, added shadow-fireballs, fixed failed teleport costing mana
Fire Bolt/The Song/Enchanted Bag O Balls (QOL Buff): Right click shoot to make projectiles fall through platforms
Spiky Summon-Staff (Nerf): Now gains 1/2 benefits from whip tag effects, Reduced damage vs King Slime by 20%
Ubershark (Buff): Now inherits bonuses from bullets used, added High-Velocity, Tracking, and Explosive variants
The Oil-Barron (Rework): Reduced KB by 30%, Gains infinite pierce vs oiled targets, Damage is now reduced by 15% per pierce

Päivitys: 30.9.2024 klo 10.09
tekijältä Chair

Version 1.3.1 has been published to Stable tModLoader v2024.7
1.3.1 Halloween Update 3
--------------------
Misc
-----
NPC loot drops
- Loot in expert mode is now contained within treasure bags
- Hive Pack & Spore Sac now drop in normal mode, so normal mode players can access mechanical and cultist bees, and Jungle Shield
- Reduced drop chance of Eye of Frenzy from 1% to 0.5%, Phantom Pain from 10% to 6.67%, Fractured Crystal Dagger from 4% to 2% but added to necromancers
- Eye of Cuthulu will now drop a blood moon spawning item

Multiplayer Extra Projectile Bug
Fixed a visual bug that caused some projectiles to spawn more often, based on the number of players in the world

Resprites + Visual Updates: Snail Shot, Star Shot, Ghost Bullet, Queen Slime Sceptre, Sparkling Slimethrower, Queen's Slime Cannon,
Spiky Summon Staff's minion and projectiles, Reverse Card, Pearltree Warhammer, Goblin War-Axe +upgrade, Hell Bones' Blade, Bed of Nails

Bug Fixes/Other
- Changed icon from Shimmer theme to Halloween theme for october
- Fixed issue causing Petrification Powder to not interact with shimmer
- Fixed some minion projectiles not benefiting from whip tag buffs
- Fixed bug that caused some sentries and minions to sometimes not take up correct amount of slots
- Dog Residue and Strange Phone can now be swapped with shimmer
- Added Shimmer Interactions: Dog Residue-Strange Phone, Spooky Dolphin Machinegun-The Ice-Borg
- Early game pumpkin weapons can now roll the Haunted modifier
- Slightly changed Daedalus Shadebow shooting/aiming angle
- Reduced Staff of The Hungry damage vs Destroyer by 20%
- Stopped many healing effects from working when hitting critters
- Fixed RoBEErt incorrectly not converting some bullets into mech-bees
- Fixed incorrect tooltip on Shimmer-Arrow Cluster
- Added color to some more tooltips
- Fixed hitboxes of some melee weapons that were visually hitting, but not dealing damage
- Fixed some projectile animation clipping
- Dracula's Flow can now drop from Vampires when killed in bat form
- Lady Luck and Dawn can no longer get modifiers that only effect damage, as damage modifiers dont work on them
- Fixed some on hit effects not working
--------------------
Additions

Weapons
- Mechanical-Bee Keeper
- Slime-Orb Staff/Scepter
- Metallic Cactus: Bow, Wand, Shortsword, Whip, and Staff

Ammo
- Tricky Treat Rounds
- Shadow Arrows Alt

Accessories
- Overgrown Frenzied Mask
- Escape Plan
- Jungle Shield

Buffs
- Slime-Orb
- Special Cooldown
- Metallic Cactus-Thorns
--------------------
Balance Changes
Lawnmowers (Buff)
- Increased damage of all lawnmowers
- No longer need to be moving to deal damage

Snail Bullet (Rework)
- Reduced damage when in air by 30%
- Increased damage when crawling on the floor by 33%, and gains +1 penetrate

UFOyo (Rework)
- Reduced damage from 73 to 65
- Now shoots lasers at enemies that deal 2x base damage, and become stronger after sucsessive yoyo hits

Tears of Sol (Rework)
- Now attacks with a great energy swing, similar to excalibur
- Greatly increased range and hitbox size
- Reduced damage from 300 to 240
- Reduced attack speed from 24 to 28
- Melee hits now also trigger explosions

Bat-Boomerang (Rework/Buff)
- Increased boomerangs thrown from 3 to 3-9
- Changed spread type from even to random, increased tightness of spread
- Reduced damage from 152 to 142, Reduced attack speed from 28 to 33

Kunai Whip (Rework)
- Increased damage from 30 to 33, increased tag damage from 3 to 4
- Knockback now hits enemies towards you, increased knockback from 2.5 to 4

Bee Shotgun (Nerf)
- Reduced wasp damage by 20%
- Reduced wasp spawn chance from 100% to 25%
- Reduced shots fired from 6-12 to 5-10

Bee Sniper (Nerf)
- Reduced damage from 26 to 24
- Reduced wasp damage by 20%
- Reduced crit chance from 9% to 7%

Mech-Bees (Nerf)
- Lasers now lose 10% damage per pierce
- Reduced damage vs destroyer by 20%

Mech Arrows (Rework)
- Increased damage from 11 to 13
- Lasers now lose 10% damage per pierce

Mechanical Bee Shotgun (Nerf)
- Reduced damage from 30 to 26
- Reduced armor penetration from 10 to 8
- Reduced shots fired from 6-12 to 5-10

Flare Machinegun (Rework)
- Reduced attack speed from 10 to 11 frames
- Added custom red and blue flares that use custom immunity frames
- Custom flares lose 10% of damage per pierce, and despawn after 1 min

Exploding/Splitting Ammo (Nerf)
- Scatter Shot: Reduced amount of bullets spawned on death from 5 down to 3-5
- Cluster Arrows & Shimmer Arrow Cluster: Reduced amount of arrows spawned on death from 6 down to 3-6

Arch Wyvern's Sky Spear (Buff)
- Increased damage of spear when lodged in an enemy by 40%
- Increased hitbox size and velocity, and reduced knockback, making it much easier to hit targets

Tree Warhammer (Rework)
- Reduced damage from 24 to 18
- Added acorn grenade on right-click, 30s cooldown

Spiky Summon Staff (Rework)
- Reduced damage from 9 to 8
- Reduced damage vs Eater of Worlds by 60% and vs Brain's Creepers by 20%
- Cactus minion no longer takes up immunity frames from other projectiles

Minor Changes
Dawn (Nerf): Reduced lucky bullet damage multiplier from 5x to 4x
Tri-Gun (Buff): Added overclocked effect, allowing you to gain extra damage at the cost of health
Darker Lance (Rework): Projectiles velocity is no longer influenced by melee speed, Makes more consistant
Dancing Snowman Staff (Buff): No longer takes up immunity frames from other projectiles
Pathogen (Buff): Increased yoyo lifetime from 9s to 12s
Big Bubble Launcher (QOL Buff): Right click to pop bubbles can now be used when firing weapon
The Colony (Buff): Increased mech-bees damage from x0.5 to x0.7, added 7% minion crit chance
Trip-Whip (Buff): Increased tag damage and crit by 1, Now uses a custom whip debuff, was using morning stars
Nuclear Submarine-Gun (Nerf): Reduced damage from 21 to 19, increased rocket damage by 2
Weeping Angel (Buff): Increased damage from 18 to 20
Super Slow-Burn Potion (Buff): Heal increased from 80x3 to 100x3
Ethereal Arrows (Buff): Now have custom immunity frames, alowing them to work better with multi-shot bows
Book of Duality (Rework): Reduced damage from 60 to 55, no longer takes immunity frames from other projectiles
Rivers of Blood/Ash (Buff): Doubled healing on crits, tripled healing in pvp
Hell-met & Shimmered Skull (Buff): Doubled item defence when setbonus is active
Mech-Bee Sickle (Buff): Added bonus projectile and effect when used with Cultist's Cloak

Minor Accessory Buffs
Flesh Wings: Wing stats now in line with angel/demon wings
Hallowed Shield: Added knockback immunity effect
Meteorite Charm: Added immunity to fire blocks effect
Warp Drive: Added effect, increases whip attack speed by 15%
Shimmered Sandals: Added the effect of Sneaky Sandals, now a direct upgrade to them
Spooky Sandals: Increased speed boost from 20% to 30%, and low life speed boost from 50% to 60%
Eye of Frenzy: Activation life increased from >125 to >150, Increased effect from +30% speed to +35%
Frenzied Mask: Activation life increased from >125 to >150, Effect now removes damage debuff, rather than reducing it

Päivitys: 18.9.2024 klo 2.02
tekijältä Chair

Version 1.3.0 has been published to Stable tModLoader v2024.7
1.3.0
--------------------
Misc
-----

Right-click/Alt function AutoReuse
- Weapons with right-click/Alt function uses can now be auto swung on alt input
- Effects: Axe of Dad, Descura, Dual-Phasesaber

Matching Munitions & Chlorophyte Nerf
- Removed. Damage calculations now done on weapon
- Effects: Red Death, ODPL++, Tri-Gun, Guts, Martian Pulse Bow

Space-War Gun, Martian Pistol, & Purple Zapinator
- Now costs 0 mana when used with meteorite armor

Queen Bee Drops
- Now drops 2 weapons from a set of 6, was 1 drop from 4 options

Bug Fixes/Other
- Resprited many older weapons
- Added color to some accesory tooltips
- Added a new way to craft Terror Blade
- Reworked Goblin Scepter teleport function
- Fixed some spritesheet related visual bugs
- Further simplified ranged weapon shooting code
- Changed some weapon teleport styles and sounds
- Reworded Flesh items shimmer interaction tooltip
- Increased research cost of Shadow bar from 1 to 5
- Circle Gun cannot use Heat-Seeking Thermal Bullets
- Big Bubble Launcher right-click no longer uses mana
- Renamed 'Velocity' in ammo tooltips to 'Base Velocity'
- Spooky pumpkin weapons can now roll the Haunted prefix
- Stopped some animations from playing when in inventory
- Added option to craft chaos buster with laser machinegun
- Removed endless quiver from shadow arrows crafting recipe
- Fixed bug that caused Obsidian Spear to insta-kill destroyer
- Constant buff accessories/potions no longer shot time display
- Added visual indications for many accessory activation effects
- Added second explosion to True Morning Star for visual variety
- Snail Shots now despawn when stuck in tiles, and speed up after 1s
- Moved shimmer effect on accessories from defaults to static default
- Reduced dracula flow life regen when using petrification potion/powder
- Healing effects will no longer show numbers when you are on full health
- Reduced king slime's suspicious looking sword drop rate from 100% to 33%
- Magic Snowman hat now sits on your head like a hat, added warm buff when worn
- Added golden sparkles when hitting enemies with Midas Touch and Curse of Avarice
- Blue bird app upgrade 'X' vanity effects now also work if equipt in a non vanity slot
- Fixed bug that caused Teleportitis to teleport you whenever you hit your head on a slope
--------------------
Additions

Weapons
- Ancient Terror Blade
- Ancient Unity
- Ancient Evil Unity
- Bee Sickle
- Mechanical-Bee Sickle
- The Oil-Baron
- Devilsknife (x3)
- Nothing Personal
- Terra Lawnmower
- The Grand Wizened Staff of Mysterious Ethereal Perplexities
- Wyvern Lawnmower

Ammo
- Heat-Seeking Thermal Bullets
- Decaying Bullet

Accessories
- Metiorite Charm
- Tinkerer's Stop Sign
- Ball and Chain
- Shimmering Stone Powder
- Flesh Wings
- Chair Wings
- Sweettooth Necklace
- Cultist's Cape/Curse

Buffs
- Decay
- Discombobulated
- Petrification Powder/Shimmering Stone
--------------------
Balance Changes

Unity (Rework)
- Now attacks with a great green energy swing, similar to terra blade
- Greatly increased range
- Reduced attack speed from 13 to 17
- Reduced knockback from 8.5 to 7
- Increased swords spawned on swing from 3 to 7, increased damage by 50%
- Now only spawns swords every third swing
- Melee critical hits deal 400% damage, rather than 200%

Terror Blade (Rework)
- Now attacks with a great red energy swing, similar to excalibur
- Greatly increased range
- Reduced damage from 165 to 130
- Reduced attack speed from 13 to 16
- Reduced knockback from 7.5 to 6
- Reduced swords rained on hit from 3 to 1-3
- Critical hits now rain 2 extra swords

Evil Unity (Rework)
- Now attacks with a great red energy swing, similar to excalibur
- Greatly increased range
- Reduced damage from 666 to 560
- Reduced attack speed from 16 to 21
- Reduced knockback from 8.5 to 7
- Reduced swords rained on hit from 4 to 1-3
- Critical hits now rain 2 extra swords

Ancient Unity (Nerf)
- Reduced damage of projectiles by 20%
- Reduced attack speed from 13 to 14
- Reduced crit chance from 12% to 8%

Book of Duality (Rework)
- Skulls will now try to find targets without other skulls attached
- Added a 15 frame delay before tracking starts, to make aiming at specific targets easier
- This stops them from stealing i-frames from each other, instead they choose a new target

Darkhailis + Dusk (Buff)
- Now inflicts decay on hits instead of shadowflame
- Decay deals 99 damage per second, 130 if enemy is oiled
- Dusk: Decay bullets have insane tracking

Dawn + Lady Luck (Rework)
- Now shoots 'Lucky bullets' allowing for visual indication of effects
- Lucky bullets inherit some generic bonuses from ammo type used, and inflict daybroken on crits

Daedalus Gun-Bow (Buff)
- Can now shoot through tiles when using musket balls
- Converts chlorophyte bullets into heat-seeking bullets

Added Hive Pack Effects (Buff)
- The Swarm now has a 20% chance to spawn giant bees instead of bees
- Beemerang now spawns 3 bees on hit instead of 2
- The Stinger has a 25% chance to spawn 1 extra giant bee

Heart Leech (Buff)
- Now has a flat 7% chance to crit
- Heals double hp on crits, they do not deal bonus damage

Ghost Knives (Rework)
- Mana cost increased from 5 to 7
- Armor penetration increased from 5 to 7
- Now has a 7% chance to spawn ghost a cutlass on hit
- Fixed issue causing hits not to register when standing too close to target

Monstrocity + Abomination (Buff)
- Added bad luck protection perk, at least every 7th shot will be a skull

Guts & Tri-Gun (Buff)
- Slightly reduced chlorophyte damage penalty

Fruitcake Star (Buff)
- Added effect: Drop 12 hearts and stars on death

Shimmered Shoes (Buff)
- Now allows you to enter shimmer without going insubstantial

Jungle Dash (Buff)
- Increased thorns damage and duration, now stacks with thorns potion

Final Fractal (Buff)
- Now has a 10% chance to crit for double damage when buff is active

Ethereal-Sphere Launcher + Nuclear Sub-Marine Gun (Buff)
- Rockets created no longer damage the player

Sandstorm (Rework)
- Now shoots different sand based on what biome you are in

Illegally Modified Shotgun (Rework)
- Slightly increased spread, but one bullet now always aims at cursor

Fractured Heavens (Buff)
- Added small amount of knockback to spinning swords

Boomerang Bullets (Rework)
- Changed damage type from ranged to melee, increased damage by 1, no longer returns after bouncing

Suspicious Looking Swords (Buff)
- Knockback buff is now always active when holding weapon, and works with damage types other than melee

Cactus Weapons (Buff)
- Now grants +10% thorns when held

Elf Bow (Rework)
- Now shoots arrows in a set pattern, was random
- Pattern: Fire, Frostburn, Cursed, repeat

Päivitys: 4.9.2024 klo 4.17
tekijältä Chair

Version 1.2.9 has been published to Stable tModLoader v2024.7
1.2.9 (Current)
--------------------
Misc
-----

Projectile & Dust Glows
- Added glows to some dusts
- Added some specific projectile glows
- Changes some full sprite glows to specific glows

Matching Munitions
- Damage bonus for using matching ammo
- Replaces Shadowflame Bullet Buff
- Added to other weapons

Buff Hotkey Potions
- Removed some potions working with buff hotkey
- Eg, Bottled lava would set you on fire when pressing buff all hotkey

Modded Reforges
- Changed chances of getting modded reforges, now more in line with vanilla

Bug Fixes/Other
- Fixed bug causing some potions to have incorrect cooldowns
- Fixed bug that let you right-click to cancel on fire! debuff from Bottled Lava
- Fixed bug causing some modded arrows to not work with Magic Quiver
- Fixed incorrect item amount display on non-consumable potions
- Fixed incorrect damage type on Etherial-Sphere Launcher's explosion
- Fixed bug causing Truly Suspicious Sword projectiles to sometimes deal 0 damage
- Philosophers Potion now works with Restoration Potions and Mushrooms
- Book of Undoing now works on friendly NPCs, and no longer shows damage numbers
- Aura Books no longer break vines and pots, Undoing no longer hits dummies
- Reworded Goblin Scepter teleport tooltip to better reflect cost
- Changed color of Potion Drinking particles to reflect potion color
- Changed rarity color of Celestial Heart from red to purple
- Changed rarity color of True Morning Star from red to cyan
- Reduced sell price of True Morning Star from 10 gold to 9
- Reduced Tim's chance to drop Meditation App from 100% to 50%
- Added a 50% chance to get Meditation app from Rune Wizard
- Sky Skewer now has a 2% drop chance from harpies, can still be crafted
- Funny Face projectiles now spin when they find a target
- Bottled Lava now glows when dropped
- Removed monkey jpg from loot pool
- Changed Holy Bullet sprite
- Blue Bird upgrade 'X' now actually has a vanity effect
- Optimised some global enemy drop chance code
--------------------
Additions

Weapons
- Wyvern Skewer
- Arch Wyvern's Sky Spear
- Pathogen
- Sticky Shuriken
- Roman Candle
- Lightning Ritual
- Throwing Bank
- Goblin Lawnmower
- Enchanted Goblin Lawnmower
- The Abductor
- Flare Machine-Gun
- Shrink Ray
- The Money Machine
- Mechanical Bee Shotgun

Ammo
- Martian Rocket-Bullets

Accessories
- Glass Potion Charm
- Warp Drive
- Pulse Moniter
- Explosive Exit
- Mechanical Honeycomb
- Mechanical Hive Pack
- Teleportitis

Potions
- Potion Potion
- Lesser/Normal/Greater, Slow Burn Potion

Buffs
- Matching Munitions
- Potion Potion Buff
- Magic Mushroom
- Lesser/Normal/Greater, Slow Burn Potion
- Alien Abductors
- Abducter Gravity
- Blood Flames
--------------------
Balance Changes

Turbo Rush + Variants (Rework)
- Greatly increased run slow down effect
- This slows carried momentum after running, making turning easier
- Reduced sell/reforge cost from 1 platinum to 20 gold

Blasphemous Blade (Buff)
- Now inflicts bloodflame instead of hellfire, increased duration by 1s
- Bloodflame heals you on kill, stopping fire from kill stealing your heal

Holy Bullets (Rework)
- Now spawns stars diagonally, Increased amount of stars spawned
- Damage reduced from 0.33% to 0.25%, added 10 armor penetration, doubled knockback
- Summons less projectiles when using Daedalus Gun-Bow

Bee Sniper/Shotgun (Rework)
- Now gain benefits from hive pack and can be shimmerd into each other
- Removed 'Wasp damage buff' as they were buffed in 1.4.4

Mechanical Bees (Buff)
- Now have a 33% chance to turn into Mech-Wasps when using Mechanical Hive Pack
- Lasers now speed up after being stuck for 1s
- Reduced lasers damage when used against destroyer by 50%. Also effects Mech-Arrows

Chlorophyte Nerf (Buff)
- Damage decrease reduced from 40% to 35%

Matching Munitions (Nerf)
- Damage increase reduced from 40% to 35%

Hell Flares (Buff)
- Now explode for 30 damage after a short delay

Red Death (Buff)
- Using high velocity rounds grants Matching Munitions +35% damage

Philosophers Potion (Buff)
- Now also effects Restoration Potion and Mushrooms, Doubled duration

Magic Mushroom (Rework)
- Increased potion sick cooldown to 60s, was 30s
- Now increases movement and attack speed for 60s

Bottled Lava (Fix)
- Reduced debuff time from 30s to 15s, Expert mode now doubles debuff duration

Sandevistan (Nerf)
- Reduced bonus crit chance from 5% to 4%
- Reduced mana cost reduction from 75% to 50%

Swamp Orb Gun (Nerf)
- Reduced damage from 75 to 70

Nurse's Syringe (Nerf)
- Reduced life healed from 4 to 3
- Slowed use speed from 13 to 14

Terra Flares (Rework)
- Renamed to The Terra Flare, reduced max stack to 1, no longer consumable

Book of Undoing (Rework)
- Now works on friendly NPCs
- Now has visual effect when healing you
- No longer shows damage numbers
- Doubled heal amount but halved heal speed

Blue Bird (Rework)
- Effects now take place when airborne, instead of when in sky-biome height

Cold Grasp (Rework)
- Changed slow down calculation to mach 'chilled' debuff
- Tooltip now accuratly displays speed change was -40% now correctly -25%