Barotrauma

Barotrauma

Basilisk Battlecruiser
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Update: 18 Sep, 2022 @ 7:36pm

AI Flags for rooms.
Bots will no longer avoid staying in crew quarters listening post, access shafts, airlock prep area, utility area, Bio lab and engineering
Bots *Will Avoid* staying in Armory, Reactor, lower arlocks and Brig

Update: 18 Sep, 2022 @ 6:19pm

> Bots can now be assigned to man the chaingun,
> Manual reset for mision timer added above chaingun periscope, mission timer now resets correctly when docking.

Update: 18 Sep, 2022 @ 5:56pm

>Docking toggle wifi fixed, can now undock/dock Correctly.

Update: 18 Sep, 2022 @ 5:16am

>Sentry Guns are now armed and operational. Fed from an infinite ammo loader, no maintenance required.
>Forward access shaft Tesla Hatch now operational.
>Removed Loose wires
>Depth Charges now wired up as advertised, 4x chain fire.
>Cosmetic Improvements.
>Adjusted starting equipment and levels
>Added more Secret/'Golden Gear' Items.

Update: 18 Sep, 2022 @ 12:54am

Fixed pathing in sump crawlspace under medbay
Unhidden cable management for junction boxes in reactor room
Hidden wiring in reactor room
Unhidden engine in reactor room (hope that happened while I was hiding the wires)
Resized labels and text displays to be UI text scaling friendly up to 110%

Update: 17 Sep, 2022 @ 9:52pm

Mission timer now resets correctly when docking with station.

Update: 17 Sep, 2022 @ 9:37pm

Connected medical fabricator to power - oops!

Update: 17 Sep, 2022 @ 1:32pm

Adjusted crate shelf layer behind window in engine room to be visible
Compatibility changes for barotrauma future release version. (experimental build layout)
Ajusted power to fire control make status monitors always powered and usable regardless of helm control switching.

Update: 17 Sep, 2022 @ 7:56am

Junction box for backup power in the command cabin is now immune to damage.

Update: 16 Sep, 2022 @ 6:33pm

>Removed duplicate available gun positions for the same periscope when ordering Crew
>Added firing angle indicator to railgun for precise artillery ranging of pirates, infested wrecks
>Added a backfire warning alert to the railgun for shells that will come back and hit the sub - this assumes the sub is holding position, the direction of the bubbles from the cooling fins will help you adjust aim.

>Rewired Backup power to work properly and maximise battery life, oxygen will cycle once per minute.
>Adjusted neutral Ballast level to allow for shuttle.
>Changed sub class to Attack (see barotrauma future patch notes, deep diver is being removed.)

>Cleaned up some exposed wires,
>Addded Armory failsafe, doors to open and give acess if flooded, no such luck for Brig.
>Inner armory button has no permission requirements, to prevent getting trapped
>Fixed bad gap between upper hull in Command section and acess shaft
>Made power saving sensors in Medbay and Engineering interactable to disconnect wires if needed
> Reworked forward ballast cosmetics, Depth charge racks
> Various Cosmetic/ artistic improvements.